Stellaris

Stellaris

Aesthetic Cinematic Gameplay (ACG)
Näytetään 191–200 / 217
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Päivitys: 24.3.2020 klo 3.32

*Update for 2.6.2.

Päivitys: 24.3.2020 klo 0.12

*implemented colored message icons + compatibility with UI Dynamic

... thx to ButtJunkie for letting me use and rework his files

Päivitys: 23.3.2020 klo 8.08

*fixed Dreadnought XL turret being invisible again (was a visible turret after the 2.6.1 update but needs to be invisible on the bow front)

Päivitys: 23.3.2020 klo 7.55

*fixed Carrier sections mixed display of PD and Fighter strike craft => had to switch one fighter with one bomber slot to achieve a clear section description

... thx to Mr. Flibble for the feedback!

Päivitys: 22.3.2020 klo 14.06

*improved (decreased) speed of non player faction ships like tiyanki space whales dragons mining drones leviathans etc. to compensate for non-reduced speed during combat => event coding to reduce speed does not work for those ships so i had to find a workaround

Päivitys: 22.3.2020 klo 5.37

*updated some graphical files

... thx to Redfoxx for letting me know about it and helping to test it

Päivitys: 21.3.2020 klo 7.37

*fixed missing description for some of Cybrxkhan's name lists

Päivitys: 21.3.2020 klo 6.08

*reworked and implemented Cybrxkhan's name lists for ACG

... thx to Cybrxkhan for letting me use and rework his files!

Päivitys: 21.3.2020 klo 2.21

*added chinese translation

... thx to Computer(easy) who provided the necessary files and code with translation!

Päivitys: 20.3.2020 klo 12.39

*updated mod version shown in launcher