Stellaris
Aesthetic Cinematic Gameplay (ACG)
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Mis à jour le : 24 mars 2020 à 3h32

*Update for 2.6.2.

Mis à jour le : 24 mars 2020 à 0h12

*implemented colored message icons + compatibility with UI Dynamic

... thx to ButtJunkie for letting me use and rework his files

Mis à jour le : 23 mars 2020 à 8h08

*fixed Dreadnought XL turret being invisible again (was a visible turret after the 2.6.1 update but needs to be invisible on the bow front)

Mis à jour le : 23 mars 2020 à 7h55

*fixed Carrier sections mixed display of PD and Fighter strike craft => had to switch one fighter with one bomber slot to achieve a clear section description

... thx to Mr. Flibble for the feedback!

Mis à jour le : 22 mars 2020 à 14h06

*improved (decreased) speed of non player faction ships like tiyanki space whales dragons mining drones leviathans etc. to compensate for non-reduced speed during combat => event coding to reduce speed does not work for those ships so i had to find a workaround

Mis à jour le : 22 mars 2020 à 5h37

*updated some graphical files

... thx to Redfoxx for letting me know about it and helping to test it

Mis à jour le : 21 mars 2020 à 7h37

*fixed missing description for some of Cybrxkhan's name lists

Mis à jour le : 21 mars 2020 à 6h08

*reworked and implemented Cybrxkhan's name lists for ACG

... thx to Cybrxkhan for letting me use and rework his files!

Mis à jour le : 21 mars 2020 à 2h21

*added chinese translation

... thx to Computer(easy) who provided the necessary files and code with translation!

Mis à jour le : 20 mars 2020 à 12h39

*updated mod version shown in launcher