Stellaris
Aesthetic Cinematic Gameplay (ACG)
217件中 211-217 を表示
< 1 ... 20  21  22 >
更新: 2020年3月11日 @ 0時33分

*rebalanced shield generator costs (highest lvl shield generator's cost is almost unchanged, but decreased the lowest lvls cost)

... thx to WeFailTheRodinaWeFailOurself for the feedback

更新: 2020年3月10日 @ 4時37分

*fixed some minor bugs related to the stellaris update of 21th january

更新: 2020年3月10日 @ 1時25分

* Fixed a broken link for some end game crisis events causing the game to freeze

... thx to LykosNychi for the feedback

* Rebalanced Crisis factions => it will still be way more difficult to defeat mid and endgame crisis factions compared to vanilla but i slightly decreased their power from previous values to give people a better chance of defeating them

更新: 2020年3月9日 @ 12時27分

* Fixed a bug where "The Grand Herald" was not shown correctly. Also reworked the Grand Herald. The Grand Herald will be a Dreadnought from now on with custom ship components that make it still very strong but less imbalanced like in vanilla

更新: 2020年3月9日 @ 6時02分

* fixed missing localisation for defense station design component

... thx to EJRed701 for the feedback

更新: 2020年3月9日 @ 4時46分

* vanilla weapon stats were too high => wrong values due to missing link => fixed
* new missiles speed was wrong => fixed

... thx to Sprout & AeylidEye for the feedback

更新: 2020年3月3日 @ 1時30分

* initial upload of the first version