RimWorld

RimWorld

[FSF] Advanced Bionics Expansion
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Update: Oct 6, 2022 @ 6:23pm

Update on 10/7/2022 11:23:42 AM.

- All body frame bionics have been changed to mechanite serums. Same function different look.
- Added Sense-Enhancing Mechanites, Armor-Enhancing Mechanites, Healing Mechanites (Requires Vanilla Expanded Framework)
- Changed Psychic-Enhancing Mechanites to require Eltex if Vanilla Psycasts Expanded is found.

Update: Oct 6, 2022 @ 12:21am

Update on 10/6/2022 5:21:28 PM.

- Updated to 1.4.
- Reorganised mod folder structure.
- Relabelled Internal Respirator to Environmental Filter. It gives 100% to new stat Toxic Environment Resistance which protects against toxic fallout, corpse bile etcetera but not Toxic Resistance which is related to venoms.

Update: Jun 4, 2022 @ 2:36pm

Update on 6/5/2022 7:36:43 AM.

- Tweaked the numbers on utility limbs so their work percentage improvement flows better.

Update: Apr 1, 2022 @ 12:42am

Update on 4/1/2022 5:42:13 PM.

- Added a patch to remove the Vanilla disfigured penalty from losing a Tongue. If the jaw is replaced with a bionic this penalty is erroneously applied because the tongue is "technically" removed.

Update: Mar 26, 2022 @ 1:30pm

Update on 3/27/2022 6:30:45 AM.

- Fixed error in bionic power arm description.

Update: Feb 3, 2022 @ 4:40pm

Update on 2/4/2022 10:40:55 AM.

- Fixed the Resurrection Core having a market price of $0. Since the game won't generate a market price I've set the price to $2,500.

Update: Oct 7, 2021 @ 2:33pm

Update on 10/8/2021 7:33:29 AM.

- Changed the disassemble bionics recipe to require prosthetic research instead of bionics research.

Update: Sep 21, 2021 @ 3:12pm

Update on 9/22/2021 8:12:34 AM.

- Fixed error on the disassemble bionic recipe that occurs if VEF is not loaded.

Update: Sep 19, 2021 @ 5:36pm

Update on 9/20/2021 10:36:25 AM.

- Added Resurrection Core (Requires Vanilla Expanded Framework). This implant allows the user to be instantly revived upon death a single time. After that the core must be removed and then replaced with a new core. The core initially reads as 2 lives left. The core is spent when it reads 1 life left, if the user dies again they will not revive as things typically do not come back from the dead when they only have 1 life. It's a bit weird worded but its how VEF has it setup. I made sure to mention this in the description so people don't accidentally confuse it with 1 charge of revive left.

Update: Sep 15, 2021 @ 11:43pm

Update on 9/16/2021 4:43:48 PM.

- Added the brain implant Darklight Module (Ideology only). Removes the negative penalties Darkness Ideology followers get from light.