Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
147개 중 71~80개 표시 중
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업데이트: 2021년 8월 25일 오후 11시 51분

--During Build deployment, any units dragged manually, or already in the deployment zone will also get a big yellow asterisk. This is because sometimes players drag the units before the game has a chance to slide them down. This way, they'll still get flagged for deployment.

업데이트: 2021년 8월 25일 오후 11시 41분

--fixed but where leaders dropped into combat were not picking up the combat location.

--Rebel player now has their own Probe Map.

--Added grid to combat zone, hopefully to make it easier to see units on the planet.

업데이트: 2021년 8월 17일 오후 12시 35분

--bugfix: K-2S0 ring was pulling the millennium falcon ring by mistake. It is corrected now.

업데이트: 2021년 8월 7일 오후 3시 03분

--fixed a bug where the script to crash if an AT-ST was build on the queue at 2.

업데이트: 2021년 8월 5일 오후 5시 04분

업데이트: 2021년 8월 2일 오후 4시 05분

--fixed bug during Rebel Setup Deployment. Clicking "Continue Anyway" when an invalid rebel deployment was detected was not continuing. Now it will continue.

업데이트: 2021년 8월 2일 오전 10시 26분

--added hotseat detection. If hotseat is detected, the script will not ping the table. Pinging the table with Hotseat active will crash the script if the player is not set to white. This game cannot be played in hotseat because of the need for secrecy. I can see people using hotseat for testing purposes though.

업데이트: 2021년 8월 1일 오후 7시 01분

업데이트: 2021년 8월 1일 오전 12시 56분

--fixed a small bug: When not playing RotE, Rebel Leaders did not have the "Detain this leader" (#) button. Now they do.

업데이트: 2021년 7월 31일 오후 3시 03분

--fixed a bug where the Tow Cables advanced tactics was not recognizing an AT-AT in the theater, so it would incorrectly state that the correct units were not present.