ARK: Survival Evolved

ARK: Survival Evolved

Super Structures
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Update: Dec 1, 2022 @ 7:05pm

Version 1.9.1

Translation

- Updated Spanish translations for several items

Adjustments

- Updated the pull menu resource menu resource buttons to no longer use the transfer cooldown INI. Instead, other protections were put in place here to prevent abuse.
- The “claim” mode on the Command Tool should now respect server max tame limits.

Bugs

- Fixed an issue in Single Player where if you didn’t have Fjordur installed and you joined a saved game with an SS Transmitter (or placed a new one), it would crash the game.
- Fixed an issue in Single Player that prevented the Fjordur and Lost Island bosses from showing up in the SS Transmitter.
- The top snap point for SS Large Walls should be fixed
- Fixed an issue that prevented the Remote gun from being able to turn on SS Standing/Wall Torches
- Fixed an issue on the SS Egg Incubator where the stat optimization and auto hatch didn’t want to work under certain conditions (primarily affected it when underwater)

Update: Nov 26, 2022 @ 5:39pm

Version 1.9

New Features

- Added snap points to the sides of walls (regular, large, xl walls, sloped walls) for other walls/sloped walls.
- You can now lock/unlock the SS Tek Bridge
- The Animal Tender will now pull rare flowers/rare mushrooms from Megachelon’s.
- Added Claim & Unclaim modes to the Command Tool
- Added stenciling outline to what you are looking at with most radial tools with the exception of the Underwater Tool & the Spray Painter and other non-gun tools
- The Demo Gun, Command Tool, & Underwater Tool have now had their models swapped out for the Tek Pistol model. When switching modes, the colors should all change to reflect the mode you are in.
- Added Fjodur & Lost Island content
--- Amargasaurus, Andrewsarchus, & Desmodus saddles added to SS Replicator
--- Amargasaurus spike added to default pull lists
--- Bosses added to SS Transmitter
- Added “Crack All” to the SS Egg Incubator (confirm UI will appear)
- Added an icon above the head of dinos marked for death by the Euthanasia Gun

Translation

- Added a few translations for SS Cloning Chamber warning messages
- The engrams for the Transfer Tool, Inventory Assistant, Spray Painter, & Personal Teleporter have had their translations turned off due to a bug.
- Various corrections to a few different translations, several corrections to Czech specifically
- Dutch translations have all been updated for all text/items that have a translation set for them.
- Tool Radial Menu buff help text should now be translated

Adjustments

- SS Egg Incubator - Stat Optimization
--- When evaluating what eggs should be kept, instead of looking for ALL of the eggs to have ALL checked stats, it is looking for ANY of the stats you have checked to have inherited the better stat. (See the ? symbol for more information on the Stat Settings UI)
- SS Turrets should now be compatible with the `UseStructureStatisGrid` vanilla config
- “Send to Grinder” on the Crystal Cracker will no longer send Gacha Crystals to the Grinder.
- Small UI adjustment made to the Radial Tool menu
- The Tool Radial Menu key binding is now reflected in the buff help text (previously it always said “N” regardless of what your key binding was)

Out of Date

- Gestation monitoring has now been ported to the SS Egg Incubator as an option (v341.19)
- SS Tek Turret Health updated to 9K from 4.5K to match vanilla. You will have to pick up existing ones and replace them to get new health. (v338.23)
- SS Tek Turret damage increased by 13% (not listed in patch notes, but change was made in base game to vanilla tek turrets)

New Config Options

See INI configs for more details on these settings.[rb.gy]

Element Catalyzer
--- AllowCatalyzerOutOfElement=false
Cloning Chamber
--- CloningChamberDinoBlacklist=
--- PreventCloningClonedDinos=false
--- PreventCloningNeuteredDinos=false
Flame Turret
--- PreventFlameTurretDismount=false
Transfer Tool
--- TransferToolStructureBlacklist=

Bugs

- Fixed an issue with “Hatch & Kill” not working on the SS Egg Incubators “Stat Settings”
--- Special note: twins and triplets at the moment still will only kill the “First” dino, the others will not be killed.
- Fixed an issue where clicking directly on the checkboxes in the “Stat Settings” menu of the SS Egg Incubator would not save the settings when you closed the menu.
- Fixed an issue where `PullResourceRemovals` wasn’t affecting previously saved presets on the Transfer Tool.
- Element Catalyzers can no longer be placed on Platform Saddles while in Element Water (Enabling the new config will ignore this)
- Fixed several missing/incorrect engrams in several crafting structures
- Fixed an issue with the transfer gun locking your running state
- Fixed an issue where the Item Collector wasn’t collecting poop from the Vivarium
- If a radial tool is missing from your inventory when you try to equip it, it will be added to your inventory.
- Fixed a rare server related crash when opening various UI
- `ResourcePullCooldown` should now properly apply to the resource buttons in the pull menu
- Fixed an issue with extra bosses being added to the SS Transmitter for Lost Island that aren’t actually available
- Fixed a Transfer Tool exploit
- Fixed a Hatchery exploit
- Fixed an issue with “Auto Temp” not always setting the right temperature on eggs with very small acceptable temperature ranges on the SS Egg Incubator.
- `VivariumDinoBlacklist` config should now work (it was previously locked to only preventing stryders and could not be changed, default is no dinos blacklisted)
- `ItemCollectorLimit` config should now work (previously locked to 7 and couldn’t be changed, default is unlimited)
- Fixed “Show Range” on the SS Ammo Box not working
- The Pillarator will no longer allow you to adjust Dynamic Pillars while something is placed on them.

Update: Sep 23, 2021 @ 8:34pm

Version 1.8.1

Translation

- French / Dutch translations updated for V1.8 Items
- Several translation misspellings fixed / updated

Adjustments

- The SS Gardener will harvest into 1 slot beyond SS Tek Crop Plot slot count when auto harvesting plant species R (If 40 slots, would harvest into 41st slot)
- Added the word ‘(Mission)’ to mission dinos on SS turret settings list
- Removed Mutator hard block on Reapers
--- You can use the `MutatorDinoBlacklist=Xenomorph` option to re-add a block
- Structure Tier Adjustments
--- SS Animal Tender is now in Stone Tier instead of Metal Tier
--- SS Feeding Trough is now in Wood Tier instead of Thatch Tier
- Added R-Direbear as available to convert to on the mutator

Bugs

- Fixed an issue with Gender Swap not working on the Mutator
- Fixed SS vaults not being placeable
- Fixed an issue with bosses not showing in the SS Transmitter
- Fixed an issue with the SS Loadout Mannequin not allowing you to install a fridge when using certain languages.
- Fixed an issue with the `NullifierRangeInFoundations` INI option not working
- Fixed an issue that prevented crafting some SS Items in the Exo Mek / Argent / Thorny Dragon / Beaver
- Fixed an issue that prevented modded eggs from transferring to the SS Egg Incubator
- Fixed an issue that allowed egg transfers from the hatchery even when the hatchery was not activated
- Fixed an issue with the Incubator that allowed the stat settings / auto hatch to still work even when the Incubator was not powered
- Fixed an issue that prevented imprinting from carrying over on conversion
- You should now be able to pickup the SS Egg Incubator
- Fixed a localization issue on the Inventory Assistant with the “Frequency” and “When” dropdowns being mixed up
- Removed SS Cryofridge / SS Replicator from Obelisks for now due to an issue with crafting them. May re-implement this at a later date.

New Config Options

(80 Foundation Range, 0 means unlimited)
- MutatorLimit=0
- TroughLimit=0

Update: Sep 16, 2021 @ 12:41pm

Version 1.8

See here for mod patch notes[rb.gy]

If the above link does not work (google doc viewer limits, click this link)[rb.gy]

Update: Mar 29, 2021 @ 11:23am

Version 1.7.1

Features

- Added support for Italian to the mod for tools/radial menu.

Adjustments

- Added the SS Artifact Pedestal to be craftable in the SS Smithy & SS Crafting Station
- Pull Menu should be translated for supported languages

Bugs

- Fixed a dupe with the Transfer Tool
- Fixed an issue with the Inventory Assistant that prevented you from interacting with the UI
- Several typos and corrections made to wording in various languages
- Some widgets have been further adjusted in size to account for overlapping character issues (specifically Russian was most affected)

Update: Mar 26, 2021 @ 1:26pm

Version 1.7

New Structures

- SS Artifact Pedestal
-- Has 6 additional variants - Stone Rubble, Tendrils, No Model, Lunar Rock, Tek, & Lava Rock
-- Allows Locking
-- Default inventory slots at 25 (INI adjustable)
- SS Trophy Wall Mount
-- Has 3 additional variants - Stone, Tek, and No Model
-- Allows Locking/Pin-Locking
-- Will adjust placement for tek walls so its not inside the mesh

New Features

- The Command Gun now has additional modes:
-- Enable/Disable Ally Looking
-- Enable/Disable Mating
-- Enable/Disable Turret Mode (only works on dinos with turret mode)
-- Heed/Ignore Group Whistle
- You can now press "Control" while the command gun is equipped to switch between modes, you can still right click to cycle modes.
- The command gun colors are different for modes and have a green or red hilt based on whether it is enable or disable
- The Transfer Tool will now make an effort to distribute evenly for stackable items. If it cannot, it will revert to filling each inventory as it can.
- Several languages now have limited support in the mod including German, French, Czech, Russian, Spanish, & Simplified Chinese.
-- All Tools / Guns including tool radial menu should now display in your language. (Except Transfer Tool name/description) More to come in the future.
---- Simplified Chinese does not have all currently given lines translated yet (74% completed)
-- Huge thanks to the translators who volunteered to help translate the mod (and continue to do so).
-- If you see serious problems with translations, or want to see your language in the game (and its supported by Ark already) you can join the discord (in the mod description) and join to help.

Adjustments

- Some UI from various tools have been altered in size to account for languages that have more characters.
- Dynamic pillars will no longer allow you to change the pillar settings while other structures are placed on them.
- The Personal Teleporter will no longer work once you reach a certain stage of the Genesis Boss Fight.

Bugs

- Fixed an issue where the SS Dedicated Storage was not dropping bags when the number of stacks was 600 or less
- Fixed an issue where pillars could be snapped to foundations out in the air without ground support (will not affect already placed structures)
- Fixed an issue where walls and railings could float (will not affect already placed structures)
- Fixed an incorrect name on the inventory of the SS Multi-Lamp
- Equipped items and weapons should no longer be converted to engrams when logging back in near an SS Tek Replicator
- Fixed an issue where SS Tree Sap Taps would not generate sap until their inventories had been opened at least once
- Fixed an issue where SS Taxidermy bases would not remember their rotation after a server restart
- The Pulling system should now be able to pull items with no weight (e.g. costumes)
- Fixed an issue where the Transfer Tool couldn't transfer blueprints into SS Bookshelves
- Fixed an issue that allowed the Transfer Tool to transfer engrams out of an inventory in certain situations
- The Transfer Tool should now remember presets for Max Number that are above 999
- Fixed 2 different cases where the Transfer Tool would not report back the correct amount of items actually transferred.
- The Euthanasia Gun, Command Gun, Mutator, Vivarium, and Teleporter will no longer work or have any effect on Genesis Mission Dinos
- The config `AllowPersonalTeleporterInBossArena=false` should now work properly in the Genesis Boss Arena
- The config `DisableVaultPlacementOnSaddles=true` will no longer show green for placement (players still could not place it, but this will help prevent confusion)
- Fixed an issue that caused the SS Fridge Slot count to not display properly until you transferred something in/out of the inventory when the slot count INI was configured to a non standard amount.


Notable Configs

-Added `ArtifactPedestalSlotCount=25` (Max: 1000)
-Added `DisableDynamicPillarPlacementOnSaddles=false`

Update: Feb 7, 2021 @ 2:19pm

Version 1.6

New Features

- Tek Storages are now lockable/pin-codable
- Players can now disable imprinting on the nanny (if your server doesn't already have imprinting disabled)
- Added a button to access the Tool Radial Menu Settings from the Pull UI (double gear icon)
- You can now disable the controller `double tap left bumper` from working via the Tool Radial Menu Settings
- Significantly reduced the time between the "double taps" on controller to trigger the Tool Radial Wheel
- The Tool Radial Wheel now has a half second delay on appearing. Releasing the key or the controller left bumper within this window will toggle the most recent weapon you have equipped. Keep holding to pull up the menu. (You need to equip a tool at least once when you join the server/session before you can toggle)
- Tools given via the radial wheel can be slotted on your hotbar. Items equipped to the hotbar will not be removed from your inventory when switching tools. (Unlike most items equipped to your hotbar, you still see the item in your inventory)
- Tools given via the radial wheel in your inventory can now be discarded (destroyed)
- Tools given via the radial wheel can now be equipped from your inventory
- Gave the Tool Radial Wheel Buff a default icon
- Removed SmoothBuild (WildCard has implemented this into the base game)

Bugs

- Adjusted the Pull UI location (due to overlapping Genesis UI)
- Fixed an issue where tools from the radial wheel would unequip when looking at an inventory
- Fixed an issue where if a controller was plugged in, the key binding for the radial wheel would not work
- Fixed an issue where the controller/mouse would sometimes highlight two items at the same time on the tool radial wheel
- Fixed an issue where the tool radial wheel would stop working after you fast traveled
- Fixed an issue with `RadialWheelBlacklist=` not working after the player died
- Fixed an issue with the construction tool not switching tiers properly
- Fixed an exploit with the transfer tool/transfer gun
- Fixed an exploit with the SS Spray Painter
- Coloring the sheep herder with a paintbrush should no longer result in an instant crash (you can only color the head piece)
- Fixed an issue with egg images on the SS Dedicated Storage (egg color may appear slightly differently)
- Metal bookcases should remember their lock status on server restart
- Reverted the changes applied to the teleporter, beehive, Tek Generator, and Tek Shield Generator. Teleporters set on public/allied should now work again

Notable Configs

- Added ResourceTransferCooldown=1 (0.1-120) Changes the time delay between pulls (affects the pull UI & the transfer tool)
- Added DedicatedStorageSlotCount=10000 (1-10000) Servers with crash issues related to destruction of the dedicated storage should lower this value
- Separated config options out for all turret slot count configs (default is the same, previously one config controlled them all)
-- SSAutoTurretSlotCount=75
-- SSBallistaTurretSlotCount=75
-- SSCannonTurretSlotCount=75
-- SSFlameTurretSlotCount=75
-- SSLaserTurretSlotCount=75
-- SSMinigunTurretSlotCount=75
-- SSRocketTurretSlotCount=75
-- SSTranqTurretSlotCount=75

Update: Jan 17, 2021 @ 3:40pm

Version 1.5.1

Bugs

- Fixed an issue where the radial menu would stop working (pressing "N" would do nothing) on servers when a player reconnected to an existing character
- Fixed an issue with the INI option `RadialToolBlacklist` not working
- Added missing Internal Piping engrams to the "Metal (Piping & Wiring)" list on the SS Construction Tool

Update: Jan 16, 2021 @ 6:38pm

Version 1.5

New Features

- Almost all item tools have been combined into a new radial menu
-- On keyboard, Press and hold "N" to bring up the radial menu, hover your mouse over the option you want and release "N" to equip. (SEE DISCORD/STEAM COMMENTS FROM ME ABOUT FIXES RELATED TO THIS IF YOU ARE HAVING ISSUES GETTING THIS TO WORK)
-- On controller, double tap and hold left bumper to keep the radial menu open, move your left joystick around the menu to select, release left bumper to equip.
-- From the radial menu you can select an item or Radial Menu Settings. This option will bring up a menu to alter your keybinding on keyboard (cannot be adjusted for controller). This setting should be remembered between servers.
-- The items are given for free and are no longer "crafted", however, the item is locked to your inventory and cannot be removed or dropped similar to your specimen implant.
-- The Spray Painter, Personal Teleporter, Transfer Tool, and Inventory Assistant are still separate items and crafted normally
-- All previous tools/items except for the ones mentioned above should have disappeared to prevent them from locked to any inventories.
-- See INI options below for server owners to blacklist items or remove this feature entirely.
- SS Construction Tool added
-- Can be equipped from the new radial menu
-- Brings up different building tiers on the left hand side of the screen (or radial menu if on controller). You can craft and select from these slots but you cannot click on them or interact with them.
-- Current building tiers are "Thatch, Wood (Core), Wood (Secondary), Stone (Core), Stone (Secondary), Stone (Piping), Adobe (Core), Adobe (Secondary), Greenhouse, Metal (Core), Metal (Secondary), Metal (Piping & Wiring), Glass (Core), Glass (Secondary), Tek (Core), Tek (Secondary), Tek (Tertiary)"
-- On keyboard, Press "Control" while equipped to change which building tier is selected. From there you can use the F1 through F10/Shift+F1 through F10 keys to select an item.
-- On controller, press right bumber to pull a radial menu which will have building tiers, from there push your left joystick in the direction of the tier you want and click right trigger. This will bring up a list of the items in that tier. From there you can click right trigger again to select that item to place.
-- Please note, on both keyboard and controller, if the item can be crafted in your inventory (and you possess the engram/materials) and you do not have any, it will start crafting the item.
-- This is a new tool and some kinks still need worked out, some delay has been observed with the tool when switching building tiers on a server. Although you have switched tiers, it may take a few seconds before it recognizes you have switched and starts selecting the new tier items.
-Added smooth build
-- After placement of any structure, the structure will automatically be re-queued for placement. This should apply to all structures, not just SS structures. Can be disabled by server admin.

Bugs

-- Fixed an issue with the Tek Generator, Teleporter, Shield Generator, and Beehive that prevented you from accessing any options except for pickup/demolish. You will notice that Tek Generators and Beehives now show a "Locked" option. This was put in as a workaround and will likely be removed in a future update.
-- Added the SS Spray Painter back to the crafting station and replicator to be crafted.

Config Options

- `DisableTurretRadiusChanger=false` Default is false, set to true to remove the ability to mass change turret settings from all turrets.
- `RadialToolBlacklist=` Default is blank. You can set it to `RemoveAllTools` to completely remove this feature from the game. If you would like to remove specific tools, you can do so with the following comma seperated values: `Command Tool,Euthanasia Gun,Pillarator,Remote,Demo Gun,Light Setter,Model Selector,Repair Gun,Transfer Gun,Transparency Cycler,Turret Configurator,Underwater Tool,Visibility Tool,Construction Tool`
- `DisableSmoothBuild=false` Default is false, set to true to remove smooth build

Update: Sep 25, 2020 @ 11:31am

Version 1.4.1

Minor Adjustments

- Removed the water particle effect on SS Ocean Foundations (was causing serious FPS drops with large quantities of ocean foundations)

Bug Fixes

- Fixed an issue with the SS Fabricator that caused problems with the inventory, missing engrams, and inability to craft certain items (You will need to pick them and put them back down again)
- The Personal Teleporter should be craftable again in the SS Crafting Station/SS Replicator
- The Personal Teleporter should now display the amount of shards it has next to the mod abbreviation
- Fixed an issue with the SS Tek Shield Generator / SS Shield Post that prevented them from being placed in certain situations
- Fixed an issue with the Mutator that caused the pulse range to reset to medium on server restart even though the "setting" was saved as small/large