DayZ
MuchStuffPack
54개 중 11~20개 표시 중
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업데이트: 2024년 3월 2일 오전 3시 23분
작성자: Helkhiana

Tomorrow on Sunday 03.03.2024 at 11AM GMT+0 (unix timestamp 1709463600) I will do a very important update which is making the mod dependent on the new "MuchFramework" mod. You **WILL NEED** to run this new mod from then on with MuchStuffPack.
Today's update is to warn everyone who does not use/is in discord for the announcements.Also image update for workshop.
Join the discord to read the full announcement and what other change will be happening tomorrow.

업데이트: 2023년 9월 9일 오전 3시 53분

- Fix for fridges not using restrictions
- Added warning and extra casts for CalculateVisibilityForAI on Clothing | This was done inside the InventoryFix pbo. It will name and shame the clothing items having the wrong hirearchy.

업데이트: 2023년 8월 8일 오전 2시 52분

- Fix for recursive attachment exclusion being applied from paramedic bag. This should fix the issue of attachments falling off players when relogging while carrying a paramedic bag with attachments.
- Changed so you can't do heart emote anymore while carrying a kit

업데이트: 2023년 7월 29일 오전 4시 05분

Patch notes:
- Fix gunwall proxies order
- Fix gunwall proxies not hiding when setting the config to hide guns
- Fix placement of objects being allowed when too far or too close to the player which caused items to be placed at 0 0 0
- New bags: Sports bag(9x5) & Sling backpack(7x6 + Chemlight, Personal Radio, Canteen, Knife Sheath)
Msp_SportsBag_Black
Msp_SportsBag_Blue
Msp_SportsBag_Gray
Msp_SportsBag_Green
Msp_SportsBag_Red
Msp_SlingBackpack_Black
Msp_SlingBackpack_Green
Msp_SlingBackpack_Gray
Msp_SlingBackpack_Tan

업데이트: 2023년 7월 22일 오후 2시 08분

- Fixed not being able to dismantle greenhouses
- Fixed MSP containers not working with Expansion Virtual storage anymore

업데이트: 2023년 7월 22일 오전 4시 10분

New items types can be found in newtypes.xml and the new item list in newitems.txt. The full files have been updated to contain the new items.

New
- Added new Stove item
* Msp_Stove_Kit -> Msp_Stove | This stove is similar to the ones inside dayz houses. It has one slot for cooking
- Replaced gazebo model with a new one which looks like the vanilla base building (Thanks Creep for providing the model, I finally got it in after 2+ years)
- Added HouseNoDestruct(Map items) for gazebo, stone fireplace and stove
* Msp_HND_Gazebo | Msp_HND_StoneFireplace | Msp_HND_Stove
- Added new greenhouse
* Msp_Greenhouse_Vanilla_Kit -> Msp_Greenhouse_Vanilla | This might get a crafting option in future | It looks like vanilla fence
* Msp_Greenhouse_White_Kit -> Msp_Greenhouse_White | This is same greenhouse but it has white wood beams
* This greenhouse is a replacement for the Wood Greenhouse.
* The Wood Greenhouse will be decomissioned so remove it from spawns in your servers. You don't need to do right away but in future updates it will be completely removed
* Wood greenhouse will give a Msp_Greenhouse_Vanilla_Kit when dismantled after this update which is the new greenhouse
- Added new tents: Adventurer tent (100 slots), Camping Tent(300) - These can be packed with hands
* WG_AdventurerTent_Kit -> WG_AdventurerTent | cannot be codelocked
* WG_CampingTent_Blue_Kit -> WG_CampingTent_Blue | WG_CampingTent_Gray_Kit -> WG_CampingTent_Gray | can be codelocked
- Added a new medcase - stores only medical items
* Msp_MedCase
- Added a new paramedic bag (can't be worn) in which you can store medical items and a set of NBC clothing. This can be carried in your inventory.
* Msp_ParamedicBag_Red | Msp_ParamedicBag_Green | Msp_ParamedicBag_Blue | Msp_ParamedicBag_NBC
- Added new toy: Polar Bear - same sizes as the vanilla bear
* Msp_PolarBear
- Added config for server owners to choose what proxies to show (Weapons, Clothing, others). Example of config is in the mod folder. A default config will be created which will hide proxies when closing containers.

Changed
- Changed Cooler Boxes and Tackle boxes to be unlocked in inventory - Meaning you can store stuff inside them and carry them in your inventory
- Refactored the placing of fireplace in MSP items
- Changed script clothing to inherit from right parent
- Refactored msp item storage restrictions
- Refactored msp base item
- Changed the placement of the safe, toolsbench and 3 door locker so it faces the player
- Optimised the trash can code
- Removed waterbarrel valves requirement. You should remove these from spawning

Fixed
- Fixed hologram placement issues where it would snap in the middle of other items
- Fixed being unable to place one fireplace item to create a fireplace/oven in the MSP fireplaces (you don't need to always place a fireplace from hands anymore)
- Fixed a conflict with another mod for the bookcase
- Fixed waterbarrels so you can fill your containers when they are in the waterbarrel stand


Known issue:
- Boxing helmet might not work to be equiped

업데이트: 2023년 2월 13일 오후 1시 19분

Patch for 1.20 to fix the overrides error

업데이트: 2022년 11월 24일 오전 12시 16분

Fixed Greenhouses codelocks not being removable

업데이트: 2022년 11월 19일 오후 5시 00분

Fixed not being able to remove codelocks after the last codelock update

업데이트: 2022년 4월 19일 오전 5시 35분

Patch notes:
- Fixed error on duplicated variable m_text
- Fixed having ghost icons defined in config which was causing some spams in client logs with specific startup parameters
- Added inventorySlot change for compatibility with other mods (Please note other mods will also have to change from inventorySlot[] = { "Shoulder", "Melee"... to inventorySlot[] += { "Shoulder", "Melee"... )