DayZ
MuchStuffPack
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Update: Jun 22 @ 3:12am

- Moved inventoryfixsolo stuff in MF (pbo exists just for compatibility sake)
- Made barrel stand to not store cargo

Update: Jun 18 @ 6:48am

Fixed mannequin not giving kit on dismantle
Fixed flipflops not dropping correctly on ground

Update: Jun 15 @ 3:53am

- Moved Proxies to MF (I had to repoint all proxies to MF path, hopefully nothing broke. worst case you can't see the items displayed)
- Added Mannequin stand (kit)
- It comes in 2 models. Male and Female. You place the kit and then can choose to switch to the other type.
- Added Flip flops - no socks :wink:

All new item classnames:
Msp_Mannequin_Kit
Msp_Mannequin_Male
Msp_Mannequin_Female
Msp_FlipFlops_Black
Msp_FlipFlops_White
Msp_FlipFlops_Blue
Msp_FlipFlops_Red
Msp_FlipFlops_Pink
Msp_FlipFlops_Purple
Msp_FlipFlops_Yellow

PLEASE UPDATE MUCHFRAMEWORK! This won't work without the MF update that just got released.

Update: Mar 10 @ 5:01am

Fix for seeds getting locked and plant not being created if you water first then plant seeds

Update: Mar 3 @ 7:56am

Fix for greenhouse door not prompting Open


REMINDER
MuchStuffPack is now dependent on MuchFramework.
Config for codelock and proxies are now in MuchFramework folder in profiles so move your settings in there, delete old configs.

Update: Mar 3 @ 3:10am

- Added lamps | You can use car/truck batteries with wires to connect them and turn them on for lighting up your base. In future more options will be added. Please refrain from using too many lights in base if you value your client FPS (this is a dayz engine issue)
- Ceiling Mosaic Lamp - Snaps to ceilings like BBP and in vanilla houses
- Standing Wood Lamp
- Moved gunwall slightly back to sit better on walls
- Moved medical box slightly lower
- Code refactors to work with MuchFramework
- Dependency on MuchFramework
- Config for codelock and proxies are now in MuchFramework folder in profiles

Update: Mar 2 @ 3:35am

required addon fix

Update: Mar 2 @ 3:23am

Tomorrow on Sunday 03.03.2024 at 11AM GMT+0 (unix timestamp 1709463600) I will do a very important update which is making the mod dependent on the new "MuchFramework" mod. You **WILL NEED** to run this new mod from then on with MuchStuffPack.
Today's update is to warn everyone who does not use/is in discord for the announcements.Also image update for workshop.
Join the discord to read the full announcement and what other change will be happening tomorrow.

Update: Sep 9, 2023 @ 3:53am

- Fix for fridges not using restrictions
- Added warning and extra casts for CalculateVisibilityForAI on Clothing | This was done inside the InventoryFix pbo. It will name and shame the clothing items having the wrong hirearchy.

Update: Aug 8, 2023 @ 2:52am

- Fix for recursive attachment exclusion being applied from paramedic bag. This should fix the issue of attachments falling off players when relogging while carrying a paramedic bag with attachments.
- Changed so you can't do heart emote anymore while carrying a kit