Noita
New Enemies And Bosses Mod
Showing 291-300 of 2,209 entries
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Update: Jul 22, 2024 @ 6:34am

made spitter purple spider rotate based on terrain too

Update: Jul 21, 2024 @ 7:39am

updated laser bot and white lukki's visuals so they do not get mixed with other enemies when seen in the darkness with their lights

Update: Jul 20, 2024 @ 2:34pm

made the flaming saw drones not immune to slice damage, but immune to their saw

Update: Jul 20, 2024 @ 3:42am

slight optimization on invisibility and portal detection checks + made the hiisi copter bob up and down as flying vehicles do. makes it look better

Update: Jul 19, 2024 @ 11:53pm

made the fied a little more resilient. now it only sleeps when the player enters a portal that leads into the holy mountain

Update: Jul 19, 2024 @ 12:15pm

fallen alchemist no longer drops double gold

Update: Jul 19, 2024 @ 5:02am

made smoke bomb from smoke bot not hurt the player directly. + better particles and visuals for compressor's projectiles

Update: Jul 18, 2024 @ 7:06am

adjusted the plant boss to work more often

Update: Jul 17, 2024 @ 7:24am

z index and slight buffs to mutant blob

Update: Jul 17, 2024 @ 12:18am

although more optimized, plants used to get stuck in the ceiling