Arma 3
Field of War - Mod [CTI] [SP-MP]
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Update: Nov 15 @ 5:36am

Admin can now send error report from debriefing screen if errors have occured during gameplay

Update: Oct 28 @ 8:34am

Teleport kick rule
Weapons are now paid on respawn (Only weapons)
Tweaked gear prices
Stronger town defenders on light performance presets
Improved AI vehicle damage reaction
Tweaked jumping when stuck
Player can now order vehicle ammo/fuel drop
Small changes

Update: Sep 25 @ 1:08am

Hazman suits now have armbands if the Simple Armbands mod is active
Fixed aircraft loadout pylon driver/gunner was not set properly
Fixed the mission loading could get stuck if there was error
Now only FOW errors can be reported via error send button
Tweaks and fixes

Update: Sep 10 @ 1:25am

Improved squad movement behaviour when free and when underfire
Added optional mod "Simple armbands" which gives armbands to merc units when activated
Tweaks and fixes

Update: Sep 2 @ 1:21am

Improved AI attacking and unit movement
Small bug fixes

Update: Aug 27 @ 2:16am

Proper place marker deletion
Fixes

Update: Aug 26 @ 12:42am

Take commandable forces now show type
Shield icon below friendly location show defense strength
Fixes & Tweaks

Update: Aug 11 @ 4:39am

Fixed CUP unit errors
Removed IFA Sd.Kfz. 234 because of no model

Update: Aug 8 @ 5:14am

Special forces, artillery, AA and even ambulance now count as location capture power
Fixed bugs related to FOB building being rebuilt
CUP base structures are now used when playing IFA
Fixed crash when trying to inspect IFA spade
Other tweaks

Update: Jul 22 @ 1:18am

Fixed no startup weapon for JIP clients
Fixed intelligent marker related JIP errors
Tweak to run boost trait