Arma 3
Field of War - Mod [CTI] [SP-MP]
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Update: Jul 22 @ 1:18am

Fixed no startup weapon for JIP clients
Fixed intelligent marker related JIP errors
Tweak to run boost trait

Update: Jul 20 @ 6:58am

Removed error message about affordable categories being empty
Fixed merc infantry was wrong type
Fixed air supply could get stuck trying to land

Update: Jul 19 @ 4:59am

Fixed sometimes appearing startup error

Update: Jul 19 @ 3:05am

Enemies no longer despawn if the only player near them dies
AI commander no longer saves money for too expensive units
When town is captured all its defenders first surrender and then disappear after a while
Flatten medical tents are no longer considered working tents
Increased time to place machineguns and sandbags using trait
Placement pointer for some traits
Bug fixes and tweaks

Update: Jul 14 @ 5:44am

Improved town defenders remnant clearing
Increased AI skill price a little bit
Increased army startup money so that commander always affords buying startup units

Update: Jul 14 @ 4:55am

Added nuke radiation fading away
Added army and player startup money parameter
Added number of FOB patrols parameter
Fixed server registering was broken
Small tweaks

Update: Jul 12 @ 5:00am

When town is captured all remaining defenders will be deleted
Increased player reinforcement prices
Fixed floating objects in HQ
Other fixes

Update: Jul 7 @ 5:50am

Greatly increased vehicle prices
Small changes

Update: Jul 4 @ 4:30am

Fixed admin menu not working (Game cannot start)
Added money send option to chat
Added ability to cut all wirefences
Added Option to automatically send error reports
Fixes and tweaks

Update: Jun 23 @ 5:16am

New player counts display on map
New trait, vehicle wreck salvaging for money
In game chat
Other smaller changes