Sid Meier's Civilization VI

Sid Meier's Civilization VI

District Overhaul Mod
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Update: Jan 31, 2020 @ 8:28pm

Changelog 2020.02.01:

* Added clarifications regarding effects of Feed the World and Choral Music.
* Food Market now adds 0.3 Food per point of Population.
* Changed Building Great Work Slots: Temples, Stave Churches, Prasats, and Mont St Michel can now house Religious Works of Art in addition to Relics.

Update: Dec 30, 2019 @ 7:42am

Added Hangar and Airport Changes.

Added Description of mod changes.

Update: Dec 27, 2019 @ 6:27pm