Sid Meier's Civilization VI

Sid Meier's Civilization VI

District Overhaul Mod
Mostrando 1-3 de 3 aportaciones
Actualización: 31 ENE 2020 a las 20:28

Changelog 2020.02.01:

* Added clarifications regarding effects of Feed the World and Choral Music.
* Food Market now adds 0.3 Food per point of Population.
* Changed Building Great Work Slots: Temples, Stave Churches, Prasats, and Mont St Michel can now house Religious Works of Art in addition to Relics.

Actualización: 30 DIC 2019 a las 7:42

Added Hangar and Airport Changes.

Added Description of mod changes.

Actualización: 27 DIC 2019 a las 18:27