Hatred
Hatred 1.666
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Actualización: 30 ABR 2023 a las 22:12

v1.1185648915638468867296466

-Fixed Night-time mode in Marina stage when skipping the Sewers stage;

-Removed an extra drivable weaponized Humvee at the top of the Army Base;

-Added a couple more of armed humvees to shoot you down in the Army Base;

-Removed RPG soldiers in steroids from the last mission of the Army Base;

Actualización: 30 ABR 2023 a las 16:28

v1.11
(Contains 1.333 changes up to 1.333.33)

-Tweaked permanent night-time mode so it properly looks like night-time and kinda similar to the original game mode;

-Fog is slightly denser in sewers now, so you can actually see your character through walls while in Top Down Perspective;

-Fixed street lamps with permanent night-time mode;

-Fixed some other bugs in permanent night-time mode;

-Removed drivable armed Humvee from the spawn list in Downtown stage;

-Fixed CONTINUE button for Army-Base and Power Plant stages;

-Cheats are unlocked once you kill 6666 or more citizens now;

.The kill count is credited once you beat the stage, no matter the difficulty level, so it's useless for you to farm the politician rally in Downtown and restart the stage;
.According with my calculations, it requires you to beat the game from 3 to 4 times in order to unlock them;
.No, I won't credit you 6 million kills if you blow up New York;
.What are you waiting for? Wasn't that what you wanted? Kill, kill kill!

-Added armor and throwables to cheat menu;

-Fixed enemy tracers sticking into Notim, making the player shoot at "invisible wall";

-Made a toggle for slo-mo because ;

-Added M240 recoil animation and reload """animation""", but at least it has sound now;

-Fixed all reloading animations sounds not following the player and lagging behind movement;

-Renamed "tech savvy" cheat to "Flesh Seeker" and changed the description; improved it so it is always-on, making it look like you're the Terminator;

-Fixed some bugs related to grey and red outlines;

-Changed ModCullBox to avoid hiding weapons - was affecting flamer;

-Improved flamethrower sound;

Actualización: 20 ABR 2023 a las 17:14

v1.10
(Contains 1.333 features up to 1.333.25)

-Implemented headshots in FPS and TPS modes;

-You can enable minimap in both FPS and TPS modes now (now stop whinning about it, faggots);

-Toned down a couple of stuff that made some maps unfairly difficult, but just a little bit;

-Soldiers are back in the game, but slightly more resistant than SWAT;

-SWAT no longer carries RPG launchers, but soldiers do;

-Added soldiers to the cop waves at Rockshield;

-Added enemies with mounted machineguns at Rockshield during certain encounters;

-Removed gas-tanks from armed Humvees;

-Re-worked 2 out of the 3 ending cutscenes at the last mission;

-Not Important can carry 500 TEC-9/pistol ammo, up from 300;

-Shotguns are more efficient, no idea about what Igoreso changed tho;

-Not Important can carry up to 6 grenades, molotov cocktails and flashbangs, up from 5;

-Increased the amount of HP generated by hiding inside bathrooms;

-Toned down the amount of prisoners you need to kill in the prison, but you're still gone walk through all of it since I lowered the amount of subhuman beings locked inside it aswell;

-Added some eyecandy shit to the prison;

-You can choose between 2 paths after completing all objectives in Downtown:

.South = Prison and Rockshield (handcuffs icon)
.North = Army Base and Power Plant (tank icon)

-Army Base and Power Plant are selectable from the Play Level menu;

.Beware because they also have some "changes" applied to them, even through less agressive because I felt lazy;

.HOW DO I OVERLOAD THE REACTORS?!

-There is a new option for enabling night-time to daylight stages at the difficulty level menu;

-Slightly changed the Credits cutscene;

-Added 2 new tracks to the dance-club in Rockshield stage;

-Changed some side-quest descriptions;

-Changed Saiga-12 and Sawn-off shotgun inventory icons;

-Changed soundtracks of several stages to original soundtracks created for this mod... yea bitch, I have license for these samples I mixed in audacity lol. (except for Army Base, Power Plant, Prison and Rockshield, even through Rockshield also uses original sountrack for 2/3 endings).

-Fixed some broken things;
-Implemented some other features I can't remember lol;

Actualización: 21 JUN 2021 a las 22:12

v1.06

-Fixed pathfinding in the train stage;
-Fixed loading screen in the prison stage;

Actualización: 16 JUN 2021 a las 9:29

v1.05

-Added "Black and White" option that turns the color palette of the game to something similar to the default game. It can be activated either at the difficulty level selection menu or by pressing F2 in-game;
-The Gaming Journalist difficulty level should have the cheat table enabled by default now;
-Some other crap I forgot about lol

Actualización: 15 MAR 2021 a las 22:08

v1.04

-The cheat table is accessible through the "Game Journalist" difficulty level;
-Reduced the amount of subhumans required to complete the second main-quest of the prison stage from 400 kills to 200 kills;
-Removed a couple of cars here and there in the Prison Stage;
-Reduced the amount of cop waves on the southern prison block from 12 to 7;
-Reduced the amount of cop waves between the southern prison block and the courtyard from 15 to 9;
-Reduced the amount of cops waves in the courtyard from 30 to 20;
-Reduced the maximum amount of alive cops in Rockshield from 40 to 25 (it doesn't apply to the final event);
-Removed some M16 cops from the initial spawn tables in Rockshield;
-Removed M16 cops and SWAT soldiers from the scripted church and supermarket raids;
-Placed a few AKs in some Rockshield houses I don't visit that often;
-Placed some explosives inside the supermarket depot;
-Placed a bunch of body armors around Rockshield;

Actualización: 8 JUN 2020 a las 12:05

v1.03

-Fixed faulty spawn events in the prison that could lead to police spawning right on the player's face;
-Tweaked some shit in the sewers;
-Fixed hard-to-see inventory icons;
-Health bar is darker;

-added option in cheat menu to remove all decals;
-restored controller support in top-down - but it won't work in fps & tps anymore;
-removed hit-blur (except explosions) because it sucked;
-added fps-only executions option;

Actualización: 5 JUN 2020 a las 23:12

v1.02
------------

-Changed the loading screen of the final mission to an alternative one, except for Insane difficulty level;
-Cops will spawn after 5-10 seconds that the alarm rings in the final mission;
-Fixed duplicated walls inside a house in marina Stage;
-Changed the description of the final mission;
-Fixed the positioning of the alternative SWAT truck in Truck-Stop to prevent crashes;

Actualización: 3 JUN 2020 a las 23:14

v1.01
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-Cheat options should no longer be usable before beating the game on Hard or Insane;

Actualización: 2 JUN 2020 a las 10:18

1.0
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Release