Hatred
Hatred 1.666
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Update: Jun 3 @ 12:26am

1.666.71
- Changed the TV show in Tutorial to be as it was originally intended - the change was lost at some point in time

Update: May 16 @ 2:12am

1.666.70
- Fixed Kane & Lynch music in Rockshield not being looped

Update: Mar 24 @ 12:42am

1.666.69
Re-build and re-uploaded because some changes were missing.

Update: Mar 23 @ 3:08am

1.666.69
- Fade out when starting a new game or level to hide sky glitching on lower Details modes
- Apply blood to NPCs when shooting in FPS or TPS

Update: Mar 21 @ 5:52pm

1.666.68
- Actually made new music behave like music and obey sound settings
- Ambient sounds are now turned off when played with Kane & Lynch soundtrack
- Fixed music in Rockshield

Update: Mar 21 @ 2:24am

1.666.67
- Added new soundtrack - Kane & Lynch: Dead Men
- Added smoke trails to bullets
- Fixed shotgun trail disappearing almost immediately
- Fixed Pistol sound not playing when shooting too fast
- Changed UI "hover" sound
- Fixed film grain
- Made flesh impact sound louder, fades out at a longer distance
- Clean-up UI
- Louder shots during executions, with added distant echo effect
- Muzzle flash is now much more visible during executions
- Blood particles emit for a longer duration
- Vivid blood option changed - the "no" is now as strong as previous "yes", and "yes" is even stronger
- New pistol shot sound

Update: Feb 28 @ 1:26am

1.666.63
- Added an option to play with unmodded soundtrack
- Small changes in the Tutorial
- Slightly improved performance in Prison
- Fixed visibility of certain buildings in Downtown when playing in top-down
- Reverted recent change to RPG enemies as it made Army Base unplayable
- Raised ceiling of the Army Base entrance building for better visibility while using the turret in first/third person
- Prime Time cheat is now locked the same way as other cheats

Update: Feb 1 @ 5:25pm

1.666.62
- Potentially fixed "low" and "medium" Details mode not being applied when using "continue" from the main menu
- Sounds and music are breaking up less often when a lot of enemies are shooting
- (1.666 only) Civilians in the final cutscene of the Power Plant are now colored

Update: Jan 18 @ 11:16pm

1.666.61
- Outline color can now be customized. To get you to notice this option its default was made to be white.
- Flesh Seeker cheat: now also works for top-down; can be configured to be shown on-hold for FPS/TPS.
- Crosshair now has the same extended palette as the outline

Update: Jan 17 @ 8:14pm

1.666.60
- Improve grenade launcher - grenade explodes instantly on impact after flying for 0.3 seconds, otherwise it bounces for shooter's safety; no crosshair; aims a little higher by default unless playing in VR; max ammo is bumped from 10 to 15
- Improve throwables' trajectory in FPS/TPS - now aiming angle actually matters
- Flying molotov now has a bottle mesh
- Fixed Bill's eyeballs in first-person dodge
- Increase slo-mo to 5 seconds max
- People now spawn with a fade-in effect (where possible)
- Tweaked RPG-wielding AI to be more aggressive - they're still dumb though
- New gear spawn menu in cheats
- Increased render distance on vanilla maps a bit
- Added text shadows everywhere in the UI + some other small changes
- (1.666 only) Fixed lewd TV shows