Garry's Mod
nZombies Round Progress Bar
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 24 ก.ค. 2022 @ 10: 23am

Fixes

  • ☔ Fixed a script error due to improper function use from the code refactoring

☔ Community contribution, thanks to:

อัปเดต: 8 มิ.ย. 2022 @ 6: 50am

Fixes

  • ☔ Fixed a script error due to missing function from the code refactoring

☔ Community contribution, thanks to:

อัปเดต: 7 มิ.ย. 2022 @ 6: 42am

Fixes

  • ☔ Fixed a script error

☔ Community contribution, thanks to:

อัปเดต: 25 พ.ค. 2022 @ 11: 06pm

Please note I put all my faith into my linter and this is completely untested (smart, I know)

Bug Fixes

  • Fixed script errors in non-zombies gamemodes
Improvements
  • Cleaned up and refactored code
  • Removed need for duplicate anonymous functions

อัปเดต: 14 พ.ค. 2020 @ 10: 11pm

Bug Fixes

  • Fixed ConVars not properly storing values
Improvements
  • Optimized timing for sending wave info to clients on connection.

อัปเดต: 9 เม.ย. 2020 @ 10: 14pm

This was supposed to be support for infinite waves, but it did not function as intended. I will look further into it some other time.

อัปเดต: 9 เม.ย. 2020 @ 9: 26pm

Additions

  • Added support for round ∞
  • Created a Github repository

อัปเดต: 21 ธ.ค. 2019 @ 12: 42pm

Improvements

  • Cached all rendering functions used in draw_bar functions

อัปเดต: 4 ธ.ค. 2019 @ 6: 25pm

Bug Fixes

  • Fixed function ordering

อัปเดต: 4 ธ.ค. 2019 @ 4: 26pm

Improvements

  • HUDPaint and Tick functions are now local
  • Switched over to sending unsigned integers instead of signed integers