Garry's Mod
nZombies Round Progress Bar
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Aggiornamento: 24 lug 2022, 10:23

Fixes

  • ☔ Fixed a script error due to improper function use from the code refactoring

☔ Community contribution, thanks to:

Aggiornamento: 8 giu 2022, 6:50

Fixes

  • ☔ Fixed a script error due to missing function from the code refactoring

☔ Community contribution, thanks to:

Aggiornamento: 7 giu 2022, 6:42

Fixes

  • ☔ Fixed a script error

☔ Community contribution, thanks to:

Aggiornamento: 25 mag 2022, 23:06

Please note I put all my faith into my linter and this is completely untested (smart, I know)

Bug Fixes

  • Fixed script errors in non-zombies gamemodes
Improvements
  • Cleaned up and refactored code
  • Removed need for duplicate anonymous functions

Aggiornamento: 14 mag 2020, 22:11

Bug Fixes

  • Fixed ConVars not properly storing values
Improvements
  • Optimized timing for sending wave info to clients on connection.

Aggiornamento: 9 apr 2020, 22:14

This was supposed to be support for infinite waves, but it did not function as intended. I will look further into it some other time.

Aggiornamento: 9 apr 2020, 21:26

Additions

  • Added support for round ∞
  • Created a Github repository

Aggiornamento: 21 dic 2019, 12:42

Improvements

  • Cached all rendering functions used in draw_bar functions

Aggiornamento: 4 dic 2019, 18:25

Bug Fixes

  • Fixed function ordering

Aggiornamento: 4 dic 2019, 16:26

Improvements

  • HUDPaint and Tick functions are now local
  • Switched over to sending unsigned integers instead of signed integers