Arma 3
O&T Expansion Eden
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Update: Jun 7, 2020 @ 9:24pm

Fixed:
• marker name for "loc_letterU" and "loc_frame"
• wrong parents tree for "O_T_Soldier_CBRN_F", "O_T_Scientist_F", "O_T_Scientist_Unarmed_F": https://steamcommunity.com/workshop/filedetails/discussion/1923321700/2288338908680265822/
• localization for "Land_pylonpod_1x_missile_aa_03_f" and "Land_pylonpod_1x_missile_aa_04_f"

Updated:
↺ script for piano (optomozation)

Added:
[PERSONALS (Protagonists)]:
+ Adams
+ Conway
+ Jared Spender
+ John Sturrock
+ Louis Barklem
+ Kael Mavros
+ Old Man (Santiago)

[EFFECTS]:
+ Sparks
+ Sparks (No Light)

[MILITARY THINGS]:
+ Cartridge (9.3x64 mm Brenneke)
+ RPG 7 rocket

[INSTRUMENTS]:
+ Tin Foil (Empty)

Update: May 29, 2020 @ 6:25am

hotfix "mod.cpp"

Update: May 29, 2020 @ 6:05am

Fixed:
• marker name for "loc_letterB"
• wrong array for one of the textures for "Leaflet_New_random_01"
• various errors and inaccuracies in localization
• _generalMacro in configuration for "Tyre_01_horizontal", "sink"

Updated:
↺ name for "Land_Gun_Holder_F", "Land_AFV_Wheeled_01_M2_F", "Land_APC_Wheeled_03_m240_Vehicle_F"
↺ configuration structure
↺ all class names are entered in "units[]={};" in configuration (CfgPatches). Content is now available for Zeus!

Added:
[MILITARY THINGS]:
+ Launch Adapter (v1) [CSAT]
+ Launch Adapter (v1) [NATO]
+ Launch Adapter (Macer II AGM x3)
+ Launch Adapter (Skalpel ATGM x3)
+ Launch Adapter (Skalpel ATGM x4)
+ Launcher (DAR or DAGR)
+ Launcher (Skyfire)

[ELECTRONICS]:
+ PC Set (Screen, Camers Error) >> Added 4 textures to choose from. You can change the texture by going to the attributes of the object!
+ Laptop (Open, Simulation Terminated) >> Added 2 textures to choose from. You can change the texture by going to the attributes of the object!
+ Laptop (Open, Targets Status) >> Added 3 textures to choose from. You can change the texture by going to the attributes of the object!

[(new editor category) EFFECTS (similar Contact DLC)]:
+ Small Smoke (Wreck)
+ Small Smoke
+ Small Fire (No Smoke, No Light)
+ Small Fire (No Smoke)
+ Small Fire
+ Medium Smoke
+ Medium Fire (Embers)
+ Medium Fire (No Smoke)
+ Medium Fire
+ Big Smoke
+ Big Fire (No Smoke)
+ Big Fire
+ Big Fire (No Light)

[new classes in CfgLights (ObjectDestructionLight), (similar Contact DLC)]:
+ BigFireLight
+ MediumFireLight

[TURRETS]:
+ mount and demount action for shield and scope for all family "HMG_02". [https://steamcommunity.com/sharedfiles/filedetails/?id=2096981637] integration.

Update: Apr 27, 2020 @ 10:11pm

Fixed:
• localization issues
• wrong names of missions in selectable textures [Land_WhiteBoard_vanila_F]

Added:
THINGS:
INTELS:
+ Wall Sing (Map, Syndikat)
ELECTRONICS:
+ Rugged Laptop (Olive, Open, CTRG)
+ Laptop (Open, Intel, Syndikat)
+ Laptop (Open, Intel, Oldman)

Update: Apr 20, 2020 @ 7:29am

Fixed:
• spelling mistakes
• localization issues
• wrong 3d-model [old laptop (open, OFP)]
• lost object [castle_noticeBoard_shield]

Update:
↻ Wall Aid Kit have now 12 first aid kits
↻ piano playing (MP optimization)

Added:
MILITARY PROPS:
+ bombs 2v (+ 2 cocked versions)
+ missile and rockets 14v (+ 14 cocked versions)
+ missile 2 versions
+ transport and supply HEMTT module (+ damaged versions)
MACHINE PROPS:
+ 5 ID versions
+ bumper (4v)
OFFICE:
+ leaflets (5 versions, accommodation)
+ 2 dokunment
GRAFFITI:
+ ventilation grill (graffiti)
+ cage Faraday (graffiti)
+ double number from 1 to 7
+ cross with circle (graffiti)
+ training bulletholes (graffiti)
+ photowall (mask)
+ church drawing (red and brown)
CAMPING & INTELS:
+ white board (6 versions (each whiteboard has an attribute in which you can change numerous textures on the object))
+ wallets (2v)
+ photos cities (2 versions (each photo has an attribute in which you can change numerous textures with cities))
TARGETS & FIRING DRILLS
+ 3rd version of paper target
ELECTRONICS:
+ Large screen (IDAP presentation (in the attributes you can change the texture of the slide))
HELPERS:
+ Tank and rifle tracer (white, yellow, green, red)
INDUSTRIAL:
+ TTowers (2 off. versions)
+ wires (13v)
+ cobblestones (2v)
+ 9 power poles
MAP MARKERS:
+ Full English ABC
+ 34 markers more
OLDMAN CONTENT:
ELECTRONICS:
+ PC-monitor (OS rebooting (in the attributes you can change the texture of the OS rebooting progress))
+ PC-monitor (turrets status (in the attributes you can change the texture of the state of the turrets))
GRAFFITI:
+ CSAT scientist symbol
SINGS:
+ Checkpoint sings (2 versions)
SUPPLIES:
+ 'Atrox' container
INFANTRU & TRUCK:
+ CBRN Specialist [CSAT]
+ Military scientist (+ unarmed version) [CSAT]
+ Military scientist (+ unarmed version) [CSAT]
+ Tempest with 'Atrox' containers

Update: Apr 5, 2020 @ 2:50am

Fixed:
• spelling mistakes
• localization errors
• wrong floor number "Leaflet_New_random_01", was 10 now 32

Remove:
- remove "land_flatTV_F" - duplicate (can broke your mission, use '(merge) ctrl+m' for repair)

Update:
↻ editor previews size, now 455x256
↻ objects that were turned back to us are now at us
↻ wall aid kit can now heal
↻ remove "O&T Expansion Eden" Editor Category, now all objects are distributed over the vanilla structure

Added:
millitary props:
+ UAR launchers for Tratnyr & Shrieker
+ bombs 4 versions (+ 11 cocked versions)
+ rokets 6 versions (+ 4 cocked versions)
+ UAR rokets 4 versions (+ 4 cocked versions)
+ launch Adapter for Falchion-22 & Macer
+ AH-9 Pawnee Weaponry
+ cartridges (9, 6.5, 7.62, 12.7)
+ rotorhead from CH-49 Mohawk
+ smoke granades 8 versions (+ 8 used versions)
+ 5 claster ammo
+ ejection seats 4 versions
+ RGN granade with & without ring
+ RGO granade with & without ring
+ Taru transport Bench BLACK and TAN-color wersions
+ damaged main rotor
+ FLIR-system camera
+ AP and HE rokets for RPG-42
+ AP and HE rokets for PCML
+ tan magazine 100 and 30 rounds for MX
+ CH-49 Mohawk benches
+ Minigun Barrels
+ Tank HMG and 7.62 MG
+ PCML Scope Thermal
+ сanopy from jets 5 versions
+ big and small ammo boxes
+ M200 grip

Tools:
+ rake

Garbage:
+ rocks 2 versions
+ shards 6 versions
+ old military box

Animals:
+ fishes 7 versions
+ land 16 versions

Graffiti:
+ letters "A" and "N"
+ graffiti "equipment"
+ graffiti "uniforms"
+ numbers version 2 from 0 to 9
+ numbers version 3 from 0 to 9
+ numbers version 4 from 0 to 9
+ numbers version 5 from 0 to 9
+ bulletholes 2 versions
+ SRT TV

Helpers:
+ raindrops
+ colision
+ cone 2 versions
+ cube
+ BI logo
+ footstep L & R
+ sphere 2 versions
+ tank and bullet tracers (8 versions)
+ placeholder cube
+ shipflag from Jets DLC

Services:
+ ghost hotel shower 2 versions
+ ghost hotel fountain

Update: Mar 23, 2020 @ 1:02am

Hotfix

Added
+ Editor previews for "land_blesk1_F" & "land_blesk2_F"

Update: Mar 23, 2020 @ 12:26am

Fixed
• spelling mistakes
• wrong categories

Added
+ Graffiti (numbers) from 0 for 9
+ Carrier Rig (Green, Light, No Flag & Hydrator)
+ Hydrator (Green)
+ Texture CRT TV
+ Helpers:
Raindrops
Circle (red)
Logo BIS
car
Lightning (2 variants)
footsteps (2 variants)
Tetrahedron

Update: Feb 23, 2020 @ 8:41pm

Update: Feb 21, 2020 @ 8:43pm

Fixed:
• errors

Added:
+ posters ("Four Tankmen and a Cat"; "Calendar 1992 Year";)
+ bridges (19 variants)
+ notes (12 variants)
+ leaflets (3 variants)
+ Stratis military sings ( 6 variants)
+ airport bench
+ flag FIA
+ [vegetation] lians (2 variants)