Arma 3
692 ratings
O&T Expansion Eden
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69.610 MB
Nov 28, 2019 @ 8:01pm
Mar 13 @ 7:08am
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O&T Expansion Eden

Description
Make it easy for yourself to access hidden, unused content and content without classes in configurations. A lot of content created for official missions will be available to you in the Eden editor. Apply hidden objects of very different levels of quality & refinement, as well as use ready-made scripting solutions to diversify your mission.


Summary
  • 188 new equipment: 68 headgears, 43 uniforms, 46 vests, 13 glasses, 18 backpacks



  • More 270 military and civilian props: 70 bombs, missiles, greandes and other military camps, furnitures, decor objects.

  • Use scripted objects that have "Random" in their name, this type of asset after placing them in the Eden editor environment runs a script that can randomly apply an animation, texture or texture color by auto. Which is very useful for achieving variety for missions and achieving an immersive effect.



  • Several of objects have additional features in object-specific attributes e.g. change the texture to another one in same subject. check this composition https://steamcommunity.com/sharedfiles/filedetails/?id=3320011124.



  • All vegetation from official Arma 3 locations is available in the Eden editor. This is just over 300 plant species: including clutters, bushes and trees from Stratis, Altis, Tanoa, Malden 2035 and Livonia.

  • Graffiti, signs, decals! Place road or runway models in your mission, add new paths using road or airport markings. Apply military graffiti in English and Greek added to the Eden editor to buildings wall, use familiar horizontal textures on models that are not tied to the surface, this makes it possible to place them on any object, whether it be in a building or on a platform for helicopters.

  • Find a use for helpers - muzzle flashes from the entire list of Arma 3 weapons, including unrealized and a wide variety of non-textured geometric shapes, projections of "air- art- strikes", tracers, artworks of all Arma 3 DLCs and expansions or proxy models of crew members and others VR objects/signs.

  • Dominants structures in parts are available in the editor: static Aircraft Carrier "USS Freedom" (CVN-83), static Destroyer "USS Liberty", stadium, hospital, castle, Ghost Hotel, wires, power line supports, cars bridges, and also chimneys.

  • Deploy fire effects with or without smoke or light*, underwater bubble effects or sounds.

  • Another splendid plus of this mod is that it contains bug fixes or improves the configuration of vanilla Arma 3! Sound and visual effects of ejection system in multiplayer game; intermittent rain and wind sounds in Livonia vegetation; incorrect sounds of grenade hitting the ground and many, many other fixes and improvements are in this mod! Each change will be removed as soon as the Arma 3 developers release the fix or improvement in a stable build of the game!

  • Weapons and accessories: throwable AT mine, Vermin SMG (9 mm), Osprey sound suppressors (9 & .45), .50 HMG sights, defective Trijicon SRS sights, other reticle patterns optic, green texture variont of RPG-42, laser designator with target grids print, Signal(Flare) Tripwire mine.




    Any content from the mod will create a Dependency, so the server and all players must have this mod.

    Rename history: "Furniture from Contact DLC for Eden editor" → "O&T Expansion Eden"
326 Comments
DeeJay 10 hours ago 
@Trager
You were completely correct, my apologies for wasting your time!
Trager  [author] 10 hours ago 
@DeeJay
Make sure you have this mod updated, this error should be fixed, as well as the error No entry 'bin/config.bin/CfgPatches.globe_contact'
DeeJay 12 hours ago 
ah, really sorry to say this but, I'm we're hit with a 'bin/config.bin/CfgPatches.globe_rhsafrf' error, any ideas?
Ulfgaar Mar 11 @ 4:53am 
Appreciate the quick solution - thank you!
Trager  [author] Mar 10 @ 5:23pm 
Reverted on previous version, will try fix in 10h, thanks for feedback
Grey Mar 10 @ 3:56pm 
Bricked all missions on last update
Ulfgaar Mar 10 @ 2:18pm 
No entry 'bin/config.bin/CfgPatches.globe_contact'

This error that followed the most recent update is causing missions to break, and my units persistent campaign cannot continue at the current time due to this. Mission simply wont load on the server anymore because of this error.

Im really thankful for the work you do enabling us to have all these things to play around with - but unfortunately, right now it breaking our game. Crossing fingers for a timely hotfix ;)
Dutch Mar 10 @ 11:03am 
This might be a silly request but I think (if possible) it would be amazing to have the lights you've added in 1 of the recent updates, being able to have the ''on'' version of these also.. If there's 1 thing that's really annoying in general is creating decent lighting! You'd do us a huge favor if it's possible.
Dutch Mar 10 @ 11:00am 
Hi there Trager,
Thank you for the many updates, unfortunately your latest one has somehow added a constant error code.

No entry 'bin/config.bin/CfgPatches.globe_contact'

The backslash after bin is actually to the right, steam just seems to correct that 1 to the right.
Apricot_ale Mar 10 @ 10:55am 
new dronedrop update is one of update ever! I love it <3