XCOM 2
[WOTC] Complicated Red Fog
12개 중 1~10개 표시 중
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업데이트: 2024년 9월 21일 @ 오후 8시 51분

Revert so that aim bug % works properly

업데이트: 2024년 4월 7일 @ 오후 6시 37분

Removed load last requirement from XcomEngine.

업데이트: 2024년 2월 23일 @ 오후 10시 20분

Updated to include Xmod Base 3.0.0

업데이트: 2023년 3월 17일 @ 오후 7시 03분

Technical fix - RustyDios pointed out that when adding the passive ability for red fog had bCrossClassEligible = true instead of false. Changed to false.

업데이트: 2020년 7월 27일 @ 오후 10시 00분

Realized that Xmodbase was still sometimes using an older version from other mods that haven't updated to the Xmodbase 2.0.2, hence the reason why there were still reports of permanent stat changes. Using the highlander CHDLCRunOrder I am positive that this will insure that the latest version of Xmodbase in this mod will take effect. This is the version with the bugfix for persistant stat changes after the mission is over. It also includes the percent stat fix.

업데이트: 2020년 4월 29일 @ 오후 12시 53분

I thought I had this mod's version of Xmodbase was taking priority, but apparently it wasn't always the case. This time it is working and the highlander StandardAim class changes will take effect so that offense can use the multiplicative option properly.

Added an option in the ComplicatedRedFog.ini to enable bonus aiming angles for all teams, not just XCom. Why not since this mod already overrides that function anyway? By default it's disabled.

업데이트: 2019년 12월 10일 @ 오전 10시 58분

Remove the need for a friendly name in the XComRedFog.ini

Attempted to fix a bug in which red fog penalties are persisting after the mission is over.

업데이트: 2019년 12월 10일 @ 오전 10시 53분

업데이트: 2019년 10월 23일 @ 오후 10시 37분

Fixed code related to the XModBase override of X2AbilityToHitCalc_StandardAim.

업데이트: 2019년 10월 23일 @ 오후 7시 58분