Divinity: Original Sin 2

Divinity: Original Sin 2

Summon Rework Friends Forever (Outdated)
Showing 21-30 of 32 entries
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Update: Oct 8, 2019 @ 7:36am

1. Zombies are 3 now.
2. Zombie stats balance.
3. Icon update.
4. Rain of Feebleness character creation bug hot fix.

Update: Oct 7, 2019 @ 10:14am

1. Skillbooks should appear in the correct level now.
2. Add 2 new player summons.
3. Bloated Corpse mechanics overhaul.
4. Balance.

Update: Oct 6, 2019 @ 8:15am

1. With new totem spell they seem to be way too strong than supposed to, so totems are now returned to default stats.

Update: Oct 6, 2019 @ 6:04am

1. Totem skill description correction.
2. Goblin and his gloves now have correct level.
3. Fixed wrong skills in character creation.

Update: Oct 5, 2019 @ 10:43pm

1. Summon class skills rework, new skills.
2. Add 2 new bosses, with 1 new unique item bonus each.
3. 2 new player summons.
4. Icon replacement.
5. Balance.

Update: Sep 30, 2019 @ 6:51pm

Changed Portrait to what it supposed to be

Update: Sep 30, 2019 @ 11:17am

1. Infusion skill effects re-skin.
2. Basic infusion skills are also re-skined to make summons more visible after multi-infusions.

Update: Sep 29, 2019 @ 10:56am

1. Elemental infusions should work properly now.
2. Blood infusion can be bought from merchants.
3. White Foot story line completed and can be found near Hollow Marshes.
4. Add new summon Furious Tide.
5. All infusion skins are simplified, so you can still recognize your fluffy cat after tons of buffs.

Update: Sep 25, 2019 @ 10:34am

1. All summons now have more logic skills
2. Made one new skill for condor.
2. Late-game infusions have been added to the game
3. Changed Master's appearance to suit his role (not at all).

Update: Sep 24, 2019 @ 6:20pm

Add new icon for the skill 'Independence'.