Divinity: Original Sin 2

Divinity: Original Sin 2

Summon Rework Friends Forever (Outdated)
Showing 11-20 of 32 entries
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Update: Oct 19, 2019 @ 7:38pm

1. Incarnate Master stay where he is (increase difficulty).
2. Remove unexpected totem.

Update: Oct 19, 2019 @ 7:10pm

1. Suffering Totem texture lost, changed to new model.
2. Add aura effects to Source Puppet.
3. Fixed Warrior Infusion & Mage Infusion appear in wrong level.
4. Leaf Spider & Lightning Frog Skillbook icons update.
5. Only Warp Infusion gain Int, but double the amount.

Update: Oct 19, 2019 @ 10:41am

1. Summons' sizes are now more close to each other.
2. Add Source Puppet and it's Suffering Totem.
3. Add new Buff Skill Amplify.
4. Necro & Warp Infusion gain more Int.
5. Soul Link has been weakened, so summon class won't be too OP at beginning stage.
6. Oil Blob normal attack inflict slow.
7. Overall summon re-balance.

Update: Oct 15, 2019 @ 10:06am

1. Icon update.
2. Re-designed Goblin Gloves' buff to an aura buff.
3. Cannibalize skill update.
4. Minor bug fix.

Update: Oct 13, 2019 @ 7:24am

1. Fixed a problem that caused the Lightning frog to also reflect ranged damage.
2. Skill books are separated into different levels.

Update: Oct 12, 2019 @ 8:01pm

1. Now the young Rusty begin to talk.
2. Cat can backstab.
3. Changed summons' sizes to fit their levels.
4. Add Lightning Frog to Aerotheurge class.

Update: Oct 12, 2019 @ 7:27am

1. Superchager changed to 2 turns.
2. Water Ooze has new skill.

Update: Oct 12, 2019 @ 6:09am

1. Hopefully fixed story script bugs.
2. Re-designed Rain of feebleness.
3. Water Ooze was way too strong, so I make it weaker and smaller. (definitely)
4. Fire Beetle is now a ranged summon.

Update: Oct 11, 2019 @ 6:44pm

1. Fix infuse damage decrease.
2. Fix Zombie AI.
3. Pets can now climb ladders.
4. Balance.
5. Spider's damage boost should work normally now.
6. Misc
7. Dog Rusty appears near DW

Update: Oct 10, 2019 @ 9:04am

1. Skill identification erro hot fix.