Divinity: Original Sin 2

Divinity: Original Sin 2

Summon Rework Friends Forever (Outdated)
Mostrando 21-30 de 32 aportaciones
< 1  2  3  4 >
Actualización: 8 OCT 2019 a las 7:36

1. Zombies are 3 now.
2. Zombie stats balance.
3. Icon update.
4. Rain of Feebleness character creation bug hot fix.

Actualización: 7 OCT 2019 a las 10:14

1. Skillbooks should appear in the correct level now.
2. Add 2 new player summons.
3. Bloated Corpse mechanics overhaul.
4. Balance.

Actualización: 6 OCT 2019 a las 8:15

1. With new totem spell they seem to be way too strong than supposed to, so totems are now returned to default stats.

Actualización: 6 OCT 2019 a las 6:04

1. Totem skill description correction.
2. Goblin and his gloves now have correct level.
3. Fixed wrong skills in character creation.

Actualización: 5 OCT 2019 a las 22:43

1. Summon class skills rework, new skills.
2. Add 2 new bosses, with 1 new unique item bonus each.
3. 2 new player summons.
4. Icon replacement.
5. Balance.

Actualización: 30 SEP 2019 a las 18:51

Changed Portrait to what it supposed to be

Actualización: 30 SEP 2019 a las 11:17

1. Infusion skill effects re-skin.
2. Basic infusion skills are also re-skined to make summons more visible after multi-infusions.

Actualización: 29 SEP 2019 a las 10:56

1. Elemental infusions should work properly now.
2. Blood infusion can be bought from merchants.
3. White Foot story line completed and can be found near Hollow Marshes.
4. Add new summon Furious Tide.
5. All infusion skins are simplified, so you can still recognize your fluffy cat after tons of buffs.

Actualización: 25 SEP 2019 a las 10:34

1. All summons now have more logic skills
2. Made one new skill for condor.
2. Late-game infusions have been added to the game
3. Changed Master's appearance to suit his role (not at all).

Actualización: 24 SEP 2019 a las 18:20

Add new icon for the skill 'Independence'.