Garry's Mod

Garry's Mod

Draconic Base
Showing 1-10 of 180 entries
< 1  2  3 ... 18 >
Update: May 28 @ 5:40pm

  • Added npc_enemyfinder to table DRC.HelperEnts
  • Altered IsValid check for aggressive culling, removing potential for a lua error when an entity being cull-checked is removed.

Update: May 21 @ 6:23am

forgot to remove a debug print, it's gone now

Update: May 21 @ 6:21am

hotfix for semi-auto & burst fire mode automatically firing after a melee attack

also implemented an "effect grace period" on sweps to hopefully stop firing effects from triggering after a melee attack is performed (weird prediction issue idk why it happens and this is just to hide that as to not annoy players until I can find the real cause)

Update: May 20 @ 5:12pm

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-20th-2025

Update: May 2 @ 12:52pm

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-2nd-2025

Update: Apr 18 @ 1:48pm

  • Optimization for usage of HUDShouldDraw hook for crosshairs
  • Added validity check for shield stuff since some addon out there is creating a clientside entity that exists in an invalid state, somehow

Update: Mar 25 @ 10:39pm

removed a print I left in by accident

Update: Mar 25 @ 10:37pm

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-March-26th-2025

Update: Feb 20 @ 5:00pm

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-February-20th-2025

Update: Feb 10 @ 3:14pm

revert heat changes due to unforeseen consequences