Dota 2
Epic Boss Fight Reborn
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Update: May 6, 2023 @ 1:41am

it was fun while it lasted, but fixed the asynchronous spawners delaying and causing multiple spawns

Update: May 5, 2023 @ 2:27am

hotfix to rounds not ending

Update: May 5, 2023 @ 1:52am

fix to axe shard and spin not going on cooldown

Update: May 4, 2023 @ 10:06am

HEROES
===============
- Bounty Hunter: Talent fixes and clarifications
- Ogre Magi: Autocast conditions relaxed.

Update: May 4, 2023 @ 6:04am

fix to visage's summon familiars tooltip, ability was working

Update: May 4, 2023 @ 5:39am

fix to visage xd

Update: May 4, 2023 @ 5:37am

forgot to update visage's units

Update: May 4, 2023 @ 5:17am

Details for patch at: https://yahnich.github.io/

HEROES
===============
- Axe: Counter Helix damage rescaled (more early, less late)
- Axe: Counter Helix attacks to trigger reworked
- Doom: Infernal Blade maximum health damage reduced, no longer scales with spell amplification, base damage significantly increased, shard reworked.
- Ogre Magi: Overall spell damage reduced
- Ogre Magi: Fire Shield is now linked to Ignite, rather than Fireblast
- Ogre Magi: Blood Lust now increases in duration when refreshed, same behavior as Ignite.
- Ogre Magi: When Fire Shield is removed or refreshed now immediately launches all remaining fireballs towards random enemies, now blocks creep damage, but does not consume a fire ball when hit. Only hero-type units consume stacks of Fire Shield.
- Ogre Magi: Multi-Cast no longer has unique behaviors for each spell. All spells are now cast again on a random target, possibly targeting the same unit multiple times. Works on items that target allies now too.
- Ogre Magi: Dumb Luck now gives 1% spell amplification per 100 strength.
- Ogre Magi: Dumb Luck's Multi-Cast increase now works diminishingly (less effective as you reach 100% chance). Displays visually on Multi-cast.
- Pudge: Flesh Heap now gains temporary stacks from summoned units, such as Illusions and units created by abilities. Creep-hero summons still give 3 stacks. Flesh Heap temporary stack duration is 90 seconds.
- Io: Sacrifice reworked. No longer resurrects allies after a delay. Now Tethers all allies and quickly reduces Wisp's mana and health. Allies recieve the health and mana lost as bonus healing and mana, amplified by the Tether bonus. When Wisp Overcharges, benefits all allies. Wisp is no longer debuffed while Sacrifice is active.
- Visage: Soul Assumption now works based off of Visage's attacks and spells, granting 1 charge every 5 attacks and every spell cast. Charges no longer expire.
- Visage: Gravekeeper's Cloak fixed.
- Visage: Summon Familiars from 4 levels to 6 levels
- Bounty Hunter: Abilities work properly on creeps, Jinada gives gold.
- Omniknight: Purification heal and damage are now separate values, heal reduced.

Update: May 2, 2023 @ 1:57pm

update russian localization
clockwerk boss fix

Update: May 2, 2023 @ 3:31am

fixed clinkz death pact cooldown/charges and updated ability to 7.33 behavior