RimWorld

RimWorld

Alpha Biomes
Showing 31-40 of 79 entries
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Update: Mar 7, 2021 @ 11:40pm


v2.503:

Optimized code for the Forsaken Crags darkness calculation. Courtesy of Taranchuk. Thanks mate

Update: Mar 2, 2021 @ 2:41am


v2.502:

Added rock type compatibility withe the incoming Regrowth - Anima Forest mod
Moved Alpha Animals patch to the Alpha Animals mod

Update: Feb 4, 2021 @ 2:28am


v2.501:

Added spawn values for new animals in Magical Menagerie

Update: Jan 12, 2021 @ 10:14am


v2.5:

Added all later Alpha Animals to spawn on the Alpha Biomes
Reduced FoodPoisonChanceFixedHuman of all VFE fish to 2%, like other vanilla raw meat types and most vegetables

Update: Dec 13, 2020 @ 12:24am


v2.49:

Normalized fish prices to be the same as vegetables, multiplied by their nutrition value

Update: Oct 1, 2020 @ 11:23pm


v2.48:

The Gallatross Graveyard will now spawn (if you have Alpha Animals) a moribund version of the Gallatross. This new version consumes MUCH less food, to avoid ecosystem collapse due to the regular Gallatross eating everything on the map. As a tradeoff, these Gallatross are not tameable. The Gallatross that still appear via event are unchanged

Update: Sep 2, 2020 @ 12:11am

[Auto-generated text]: Update on 9/2/2020 9:10:57 AM.

Update: Aug 16, 2020 @ 9:19am


v2.46:

Removed screen shaking from mining exotic rock

Update: Aug 16, 2020 @ 7:02am


v2.45:

Slightly reduced bumbledrone aggression radius

Update: Aug 12, 2020 @ 1:05am


v2.44:

Fixed bumbledrone spawning issues in the Tar Pits
Bumbledrones should now wander a bit further (15 tiles) from their nests