RimWorld

RimWorld

Alpha Biomes
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Update: Jul 25 @ 11:46am

v5.107:

Bioluminescent trees weren't glowing

Update: Jul 25 @ 9:17am

v5.106:

Added Mayrequire for fish in the Pyroclastic conflagration

Update: Jul 20 @ 9:37am

v5.105:

Toned down price and max HP of alcyonite
Added def extension to avoid stuff from this mod being part of ruins, weapons, etc
Moved slime chunks recipe to the stove so a stonecutting table doesn't turn the room into a kitchen

Update: Jul 18 @ 4:21am

v5.104:

- Fixed Anomaly bug

Update: Jul 16 @ 1:13am

v5.103:

Added Geological landforms compatibility, with 15 new icons
Fixed one of the icons needing Biotech

Update: Jul 14 @ 8:50am

v5.102:

- Added MayRequireAnomaly for vents that cause Anomaly conditions

Update: Jul 11 @ 10:49pm

[Auto-generated text]: Update on 7/12/2025 7:49:06 AM.

Update: Jul 11 @ 12:27pm

v5.101:

Fixed the VE Animals patch

Update: Jul 11 @ 7:10am

v5.1:

The real 1.6 update:

Whole Smart Odyssey mod is included in this mod. This means visual tile mutators and mod options for Odyssey. Smart Odyssey standalone will be released as soon as possible
Added compatibility with Odyssey fishing for all biomes
Added a LOT of landmarks and tile mutators, some specific to Alpha Biomes, some general
Added 4 mutator-specific biome buildings. More will come
If Odyssey is installed, the Pyroclastic Conflagration will use many of the Odyssey features, plus the Odyssey lava

Update: Jun 24 @ 11:22pm

v5.0:

- Updated to RimWorld 1.6
- Big tweak: there is no longer an architect menu for this mod. Instead, you'll find a "Biome buildings" button under Furniture, and this open up a menu to build biome specific buildings
- Added: Propane net for the Propane Lakes. You can now build pipes, machines that use the propane, defensive turrets, etc
- Removed: Intermediate products, such as crystalline matrix, alcyonite ingots and processed resin. Accordingly, removed the exotic smelter. Building biome buildings is now more straightforward
- Added: Variation for Firevine Trees and Jungle Trees
- Added: Advanced alcyionite solar panels if you have VFE Power
- Added: Slime compressor biome building for the gelatinous superorganism
- Added: Shackled gamma biome building for the Forsaken crags
- Added: Compacted sand terrain for the Gallatross Graveyard
- Retextured: Crystal flowers
- Retextured: Ocular trees
- Retextured: mushroom stalks and the agaricus domecap
- Retextured: All plants in the Gelatinous Superorganism
- Retextured: a lot of the terrains that had too much color saturation
- Tweak: heavily toned down the saturation of the ocular forest, its rock and its water
- Tweak: Crystal flowers now use the temperature limitations present in base game
- Tweak: Mudstone is now much lighter
- Tweak: Considerably reduced the virulence of diseases in the Miasmic Mangrove
- Assorted fixes for the rum barrel and its ritual
- Mod options to change number of max memes and such no longer require game reload
- A LOT MORE will come with Odyssey!!