Europa Universalis IV

Europa Universalis IV

Subjects Expanded
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Update: Sep 20, 2022 @ 10:46am

  • fixed some peace offers for custom subjects not appearing sometimes when they should (now it should actually be fixed, hopefully)

Update: Sep 19, 2022 @ 12:36pm

  • fixed some peace offers for custom subjects not appearing sometimes when they should

Update: Sep 17, 2022 @ 12:09pm

  • fixed incompatibility issue with Governments Expanded

Update: Sep 13, 2022 @ 8:16am

  • updated for new EU4 Version (1.34)
  • you no longer gain cores on provinces of Settler Colonies when starting to annex them, instead their integration cost is now lower by default

Update: Aug 19, 2022 @ 9:14am

  • tweaks to AI reasons for making a Medieval Vassal

Update: Jul 19, 2022 @ 9:40am

  • minor tweaks and fixes
  • added a new subject type Medieval Vassal
    • A Medieval Vassal is independent in its diplomacy and pays tribute to its overlord. It costs a diplomatic relation slot and does not join its overlord's wars by default, however it can be called to arms in exchange for some diplomatic power - for offensive wars - and an increased liberty desire. It gains a bonus to diplomatic relations, legitimacy equivalent and land forcelimit. Its overlord gets a bonus to heir chance and improve relations modifier. A Medieval Vassal does not count for the overlord's borders and the overlord cannot use the subject's claims to justify a war, however it can be converted into a normal vassal after 25 years. A Medieval Vassal can be established by feudal monarchies in neighboring independent countries.
  • removed the EMF GUI

Update: May 11, 2022 @ 2:22pm

  • minor fixes
  • uncivilized Native Reserves now give manpower recovery speed for their overlord instead of morale

Update: Apr 3, 2022 @ 11:36am

  • fixed an issue with countries getting generic unit sprites

Update: Mar 28, 2022 @ 2:04pm

  • tweaks for AI for using the peace offer for making Mandala Vassals
  • changed Protectorates to also only require to be 4 techs behind with ET active
  • annexing subjects now also requires a good opinion for non-vassals
  • fixed puppet government names
  • tweaks for AI to use Protectorates
  • lowered the amount of taxes Dominions pay to their overlord
  • tweaks for war score cost for making a country a puppet state
  • royal marriages with Dutch Provinces will no longer cost the overlord a slot if the reform for abolishing elections was passed
  • added a diplomatic action to combine colonial nations in a colonial region
  • minor fixes

Update: Mar 2, 2022 @ 5:05pm

  • updated for new EU4 Version (1.33)
  • the borders for the Indian Dominions will now include the whole Indian sub continent
  • minor fixes
  • custom nations with the Roman primary culture can now use Roman Client Kingdoms
  • trade company Dominions are no longer able to colonize in colonial regions

  • added new subject type Stato da Màr
    • A Stato da Màr behaves similar to a normal vassal, but pays less taxes, does not cost a diplomatic relation and transfers 50% of its trade power to its overlord. It gains a bonus to naval forcelimit, goods produced and province trade power and has a reduced liberty desire compared to vassals. If the Stato da Màr or its overlord has enough trade power in its home trade node, the overlord gets an additional merchant. A Stato da Màr can be established by independent nations that are either Venice or have a primary culture in the Latin culture group and a Merchant Republic or a custom reform that allows creating this subject type. It can be established in independent one province minors or in own vassals.