Europa Universalis IV

Europa Universalis IV

Subjects Expanded
920 Comments
LimonenZitrone  [author] Jul 6 @ 4:49am 
@WildCard: Do they have enough development and prestige to increase the rank? For them breaking away, do you know if they perhaps somehow got an election? That shouldn't happen, but would be my only guess what could have happened.
WildCard Jul 5 @ 9:50am 
I seem to be having trouble with "Sister Republic" It seems from my research, they should be able to increase gov rank, but my sister republic is staying as a duchy.

Also I've had instances where they've randomly broken away, and I don't get a restoration of union CB on them?

anyone got any advice, cheers
LimonenZitrone  [author] Jun 28 @ 3:08pm 
@One Casual Player: No idea. But judging based on that mod's description, I don't see why it wouldn't.
One Casual Player Jun 27 @ 7:02pm 
Is this compatible with eclipse of empires?
I am Thaco Jun 18 @ 4:11pm 
that's awesome! thanks for the info
LimonenZitrone  [author] Jun 18 @ 2:33pm 
@I am Thaco: Dominions give a merchant just like colonial nations. Autonomous dominions give 2 merchants.
I am Thaco Jun 18 @ 1:40pm 
Is there any chance that dominions will have merchants added to them? I don't see anything that adds them and I'm in ironman and don't wanna setup a dominion and lose access to the merchant
LimonenZitrone  [author] May 22 @ 9:07pm 
@johnscar90: They behave just like normal PUs, just that you cannot integrate them yourself. Instead there is a chance that increases every 10 years that you integrate them. If it's a success, you get an event where you pay some diplo power and annex them instantly.
johnscar90 May 22 @ 8:52pm 
how do integrated PU work?
LimonenZitrone  [author] May 22 @ 6:44pm 
@TheKingChristian: Yes, new provinces you conquer in the regions will get ceded to the dominion too.
TheKingChristian May 22 @ 6:16pm 
Is that even if i take new provinces? For example if i took Madagascar AFTER creating the dominion, will the province automatically go to them?

& Ah okay, that's a shame.

& I had the entirety of South Africa to myself as Britain, but it kept on picking some random low development province in the South East as capital instead of Cape Town. The same with my East African dominion, some random province.

Thanks for the quick reply mate, appreciate it
LimonenZitrone  [author] May 22 @ 4:37pm 
@TheKingChristian: Not really doable because I made it so all provinces get ceded to the dominion in their respective regions, so even if you would take one from them it would be given back. But I also think the vassal interaction wouldn't work overseas.
As for the capital, there is a specific province for certain dominions. If they have that, it becomes the capital. Otherwise it's just the first province they get ceded.
TheKingChristian May 22 @ 3:56pm 
& Also, would you mind telling me how the dominions choose their capital? It seems like every time i do it it chooses the lowest or one of the lowest development provinces every time as their capital, instead of the obvious highly developed ones.
It also seems they don't even have a main trade city which is bizarre.

Thanks
TheKingChristian May 22 @ 3:20pm 
Hello mate, thanks for your work on this it's a really good mod.

One question though.
Would it be possible to add an interaction to be able to seize provinces from dominions in the same way you can with a vassal?

For example, i like playing as an island-only nation as the UK and i like to control strategic points in the world with states, such as the caribbean islands and madagascar. I generally do not allow myself to directly hold land on continents unless with the intention of later giving it to a subject.
As you can imagine this causes issues like when i have madagascar stated and i use the decision to create the east african dominion. It takes all of madagascar off of me, but obviously because of my playstyle this is not ideal.

I don't know how much work this is to do or not, but i thought it was worth an ask.

Thanks a lot mate, love the mod
LimonenZitrone  [author] May 19 @ 8:46am 
@Herr Bellius Von Bunnybutt: You can't annex them manually, but if you form the Netherlands via the reforms and special decision from the Dutch Provinces mechanic, you will annex them automatically.
Herr Bellius Von Bunnybutt May 18 @ 8:35pm 
can you incorperate dutch provinces?
Banan May 7 @ 6:24pm 
I love that this mod allows me to clean up colonial borders. At least I think it does that. Might be a different mod from the expanded family. How I wish this function was in the base game.
LimonenZitrone  [author] Apr 13 @ 11:19am 
@Tetley: If it's a company, that sounds like the DLC subject from the British mission tree, not the dominion you release via decision. But also the dominion released from decision can be a more generic one than British India, for example if British India already exists.
Tetley Apr 13 @ 9:06am 
just spawns dominion of india, no british india or viceroyalty or autonomous dominion. the flag has no union jack. its listed as a company.
LimonenZitrone  [author] Apr 9 @ 6:25pm 
@Ale: Stato da Mars already transfert trade power by default, while all those other types you mentioned do not.
Ale Apr 9 @ 5:50pm 
Could you bring "enable divert trade" for Stato da Màr? At the subjects tab, 100% of subject's trade power for +30% liberty desires. Regular vassals, marches, and the new agricultural marches, defensive marches and naval marches all have this option
LimonenZitrone  [author] Apr 7 @ 7:53pm 
@Tetley: Nothing changed about dominions.
Tetley Apr 7 @ 1:48pm 
and autonomous dominions gone
Tetley Apr 7 @ 1:24pm 
what happened to british india
LimonenZitrone  [author] Mar 2 @ 6:00pm 
@Hertez: That's a fantasy total overhaul mod, so probably no.
Hertez Mar 2 @ 11:20am 
Would it work with anbennar ?
LimonenZitrone  [author] Feb 27 @ 4:08pm 
@The Wizard Guy Who Does Things: No idea, you would have to test that yourself. I assume though that if it works, any unique subject types are changed to whatever the equivalent is for vanilla vassals.
Does this mod work with converters to Victoria 2 or 3?
LimonenZitrone  [author] Feb 24 @ 1:03pm 
@FCaligvla: I don't change the vanilla subjects, so they work the same way as in the base game. PUs can have their own vassals. Marches I'm not sure, but I would assume no. Some of the custom subjects may be able to, though usually only the more free ones.
FCaligvla Feb 24 @ 9:47am 
Can senior partners have their own vassals and allies? And I saw that Ottomans' march Algeria has its own vassal, a march can have its own vassal in this mod?
LimonenZitrone  [author] Feb 17 @ 2:37pm 
@Yakobobey: Like giving a different country your subjects? Not really. There is a way to give certain subjects to other subjects of you, like a vassal to a bordering PU, but nothing for giving subjects to other independent nations.
Yakobobey Feb 16 @ 11:08pm 
Is there a way to trade subjects between empires in this?
Radish Feb 3 @ 10:42am 
Okay, I found it and changed it myself and surprisingly it works :D . Thanks for the info.
And as for merchants, it was true that only more provinces were needed than I thought.
LimonenZitrone  [author] Feb 3 @ 10:08am 
@Rzodkiew: Dominions do give a merchant just like colonies, Autonomous even give two. And treasure fleets are tied to paying tariffs. So nothing to be done about that, unless you enable tariffs for Dominions, which I won't do.
Radish Feb 3 @ 9:40am 
+additionally, unfortunately dominions do not provide additional merchants like Trade company or colonies. There is a slight distaste because it is actually something in between but in a way that does not provide key bonuses from both sides...
Radish Feb 3 @ 9:02am 
Hey, I think Dominion SHOULD give its overlord the profits from gold like colonies do. I don't know if this is a deliberate mistake or a deliberate change but it kind of misses the point. I don't pay huge amounts of money for gold in South Africa just so that the bot could place more useless fleets (in his hands) :D
LimonenZitrone  [author] Feb 2 @ 1:06pm 
@Avekat: If it's modifiers scripted in the subject type itself, then they are kept - for example the war contribution bonus from a government attribute. If it's a modifier applied by effect or a triggered modifier, then it entirely depends on how that is handled. The modifier you mentioned specifically seems to be removed only when Norway isn't your subject or isn't lesser in a union, so it should be kept for Real Unions as well.
Avekat Feb 2 @ 12:50pm 
Does changing a personal union to real union remove the modifers i get for a personal union. For example if i degrade the norweigian crown and later make them a real union, would i then lose the bonus it gives?
LimonenZitrone  [author] Jan 12 @ 1:28pm 
@Itzninja2018: No, just like any other mod changing or adding gameplay related things. Only graphics and translation mods allow achievements.
Itzninja2018 Jan 12 @ 5:51am 
Does this mod allow for achievments?
LimonenZitrone  [author] Jan 4 @ 12:58pm 
@欧内的手Vastille: You need to change a define value (OVERSEAS_CLIENT_STATES) for that, otherwise it's not possible.
欧内的手Vastille Jan 4 @ 3:25am 
May i ask how can i make a overseas cilent states?Thank you!:steamthumbsup:
Shadowthorne Dec 29, 2024 @ 10:54pm 
seemed to be tied to making them Pronoia
Shadowthorne Dec 29, 2024 @ 9:58pm 
Lost the ability to customise subjects (the button is just not there) when using this mod, running all expanded mods. playing as Byzantium, created client states.
Roostie Dec 22, 2024 @ 8:56am 
@LimonenZitrone
Cheers man
LimonenZitrone  [author] Dec 21, 2024 @ 8:29pm 
@Roostie: Treasure fleets are connected to paying tariffs iirc. So if you enable tariffs for the dominion subject types, they should send treasure fleets again.
Roostie Dec 21, 2024 @ 8:09pm 
Any way to enable treasure fleets for dominions? I like the idea (and quality of life) of dominions, but as a glorious Spain, I can't really hand over a region with gold provinces to a dominion. I don't mind making a change for myself, if you could provide some guidance as to how.
Cheers in advance!
Phoronus Nov 30, 2024 @ 2:59pm 
I suspected as much. :( I did not do proper due diligence. Appreciate the info!
LimonenZitrone  [author] Nov 30, 2024 @ 11:41am 
@Phoronus: Sounds like a mod conflict. Some other mod active also seems to edit the can_have_colonial_nations scripted function in common/scripted_functions . EE could be it, it definitely has some compatibility conflicts with EMF mods.
Phoronus Nov 30, 2024 @ 9:20am 
I had a settler colony that I annex and it immediately auto released itself as a colony, giving me the colony type popup. I do have some other mods, including Europa Expanded, so not sure if it's a single issue or a conflict. Any ideas?