Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fast Forward AI Turns
Εμφάνιση 1-6 από 6 καταχωρίσεις
Ενημέρωση: 1 Μαϊ 2022 στις 14:37

-Added in safety guard load on player turn begin to hopefully prevent some odds and ends cases where settings are out of sync (as reported from the Options Extension), and the potential fix pointed out by Fabulist
-Changed logic so that it commits Option state, which should allow users to change the state if it becomes our of sync for any reason

Ενημέρωση: 22 Μαρ 2020 στις 15:11

-Added in the ability to support option toggles through the extension mod, which should not impact the mod for those who have previously used it.

Ενημέρωση: 13 Σεπ 2019 στις 12:35

-Fixed a bug where an AI that you were at war with was eliminated from the game that caused the toggles to incorrectly change the Player's options.

Ενημέρωση: 4 Ιουλ 2019 στις 17:33

-Removed GS Dependency

Ενημέρωση: 1 Ιουλ 2019 στις 19:00

-Fixed a bug that would change the player's settings when the AI met them for the first time.

Ενημέρωση: 30 Ιουν 2019 στις 19:25