Age of Wonders III

Age of Wonders III

Wasteland Expansion (Beta)
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Update: Sep 30, 2022 @ 10:54am

v.11.5
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- Lizardman race has been introduced.
- All Nomad Racial icon has been updated.
- An Efreet can appear at some point
- Cosmic Happening can appear making terrain more harsch

Update: Jun 12, 2022 @ 2:26am

v.11.4
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- Reduction of size by 7mb
- Added content.

Update: Jun 11, 2022 @ 10:57pm

v.11.3
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- Outlaw units no longer has clipping animations.
- Campaign fixes applied to all Horn of Kesh scenarios.
- Better team colours for Warlord units and other.

Update: Jun 11, 2022 @ 11:42am

v.11.2
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- Horn of Kesh Final path scenario for Reynald has been released and updated.
- Cosmos Magic Shield can no longer benifits other allies that the empire upgrade spreads to allies.
- Syron Lightning Catcher can no longer Link Lightning to other Lightning Catchers as its.. looks odd.
- Throw Spear is on cooldown and puts the Spearmen in defense after throw.
- Updated racial icons for Nomad Commoneer, Spearmen, Djinn and Archer.
- Rally a new ability has been added to the Commoneer.
- Rally a new ability has been added to the Martyr.
- The Morale Justifications and Kenans will has been removed as it did not work as intended
- Rewritten the abilities of Morale Strike and its underlying abilities to be clear.
- Parry has been introduced. A defense against first attack.
- Prophecy ability added to the Evangelist to represent "Council of Order" faction.
- Updates for Nomad Berserker to have Extra strike. Loses Embrace fire.
- Updated flaovour text for Spearmen. It saids no armour... Now it does however.
- Updated Racial floavour text for Nomads as it stated they were heavily armoured.
- Sand Golem changed to be named Ancient Golem
- Updated several models and removed clutter from content.
- Alot of preparations and changes for content aswell not written here, there or somewhere.

Update: May 30, 2022 @ 7:12am

v.11.1
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- Several adjustments and preparations for content update.
- Removed a few unused textures and ones bigger than 512 x 512
- Fixed text issue for Cosmic Heal
- Enchanted Armour needs a replacement is renamed into Enchanted Protection the skill..
- Removed "Flaming Arrows" from TOW as its no longer used.
- Fixed text issue Hurl Lightning Ring.
- Removed double entry of "Magic Lamp" in TOW

Update: Mar 17, 2022 @ 10:14am

v.11.0
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- Infected by Venemous Oil renamed into Oil Pollution
- Syron Dwelling is now complete with unit structures and upgrades.
- Enchanted Weapon now cost 7 mana from 5. Is now tier II and has research cost 140 from 120.
- Enchated Weapon has also a new value set to prevent a.i spam from 0 to 0.9. If this works is uncertain.
- Syron Prospector has now a unit description.


Update: Mar 2, 2022 @ 10:22am

v.10.9
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- Lizardmen Archer is now able to reload.
- Outlaw Slaver has gain Tireless on gold, Guardbreaker on Bronze and Armor Piercing to standard.
- Lagre text revision on abilities. Clarification and consistency stuff added.
- Magical Aura no longer has wrong text displayed and does not have double entries in tome of wonders.
- Enchanted Weapon and Enchanted Armour has clarification and display improvements.
- Updates on Oil Abilities.

Update: Feb 6, 2022 @ 9:19pm

v.10.8
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- Fixed Discharge Magic ability now working
- Added a missing property
- Missing Resquite for "Oil Aura" added.

Update: Feb 2, 2022 @ 11:00am

v.10.7
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- Text revision

Update: Dec 17, 2021 @ 9:24am

v.10.6
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- Grammer fixes campaign.
- Pre-made leader bug fixed for Nomads. (Seems to appear randomly)?
- Several Wasteland leaders has now Cosmos Specialization.