RimWorld

RimWorld

The Poop Mod
Showing 1-10 of 16 entries
< 1  2 >
Update: Sep 6, 2024 @ 6:49pm

[Auto-generated text]: Update on 9/6/2024 8:49:48 PM.
removed 140 chemfuel from the construction requirements of the poop turret.

Update: Aug 20, 2024 @ 7:11pm

[Auto-generated text]: Update on 8/20/2024 9:11:29 PM.
reduced the commonality of poopweave to the point it should never exist in-game unless the player produces some. I'm tired of seeing poopweave everywhere.
added vents that are made of poop instead of steel
made poop medicine. I forgot the numbers but it's worse than herbal medicine.
made it so that crafting stuff out of poop takes a little longer
made it so that building stuff out of poop takes significantly longer. It was nessecary to establish some semblence of balance, come on.
fixed spelling mistake in poopweave item description
renamed "military grade poop stink extract" to "concentrated skatole" because that's what it is. Part of the spirit of rimworld is to trick players into learning stuff about science, so there you go.
I wanted to patch out the dubs bad hygiene bedpans but that part of dubs bad hygiene doesn't work on my decompiler and I spent all my time hacking my way around the broken overlay system.
fixed the brokem poop explosion shaders that stopped working in 1.5.
Re-implemented the "covered in poop" overlay. This took forever, it's not as efficient as it used to be and was overall a major undertaking. The resulting effects are a *little* better looking that before.
added an option to disable the poop overlay feature for performance reasons or if 1.6 comes out and the only feature it breaks is the poop overlay.
removed vanilla achievements extended compatibility. This mod is complicated enough already without that.
removed residual pre-dubs bad hygiene toilet code from 5 rimworld versions ago that's probably been generating errors all this time
fixed a broken MayRequire xml tag on one of the torture operations
the poop turret was broken in 1.4 but it fixed itself in 1.5 without me having to do anything.

Update: Dec 5, 2022 @ 4:07pm

[Auto-generated text]: Update on 12/5/2022 6:06:54 PM.
Poop Mod now interfaces with the following mods/package: Ideology, Biotech, War Crimes Expanded 2, Dub's Bad Hygiene. Each of these things are optional but highly recommended as certain aspects of the mod need one or more of these mods present to take advantage of whatever functionality they provide.
added 3 new genes to Biotech: turbo pooper, loves poop and projectile shitting
added poop mortar shells that splatter poop all over everything
added poop ieds that splatter poop all over everything
added poop sprayer miniturre
added new war crimes:
-plug eyesockets with poop
-implant turd into torso (sepsis rapidly kicks in and the victim dies a horrible death)
-plug anus (leave it in long enough and the victim explodes in a spectacular poop explosion)
-inject raw poop into bloodstream
-implant poop inside nose cavity (makes everything smell like poop, plus you can't breath as well anymore)
-fill anus with chemfuel (victim has chance to either die an excruciating death or survive)

improved poop explosion code (including the poopalope explosion)
it is now possible to cover pawns in varying quantities of poop
slightly reduced market value of poopweave since it's a generally terrible textile
significantly reduced commonality of poopweave since it's such an awful textile
poopweave can no longer be colored. Now poopweave can stop getting easily mistaken for cloth
fixed a few typos, one of which has been in the mod for 3 years

bug fixes out the ass

Update: Nov 14, 2022 @ 2:57pm

[Auto-generated text]: Update on 11/14/2022 4:57:03 PM.
removed cats from poop biomes and slightly increased the spawn rate of dogs

fixed 1.4 issue where nonstackable poop chunks would spawn in the world with several all on the same tile

added the ability to modify poop commonality in settings

added a nonzero settlement selection weight to poop biome so that bases can spawn on them in 1.4

fixed vanilla achievements expanded spamming a lot of errors (in 1.4 you have to use a nuget package instead of referencing the dll from the achievements expanded mod)

Update: Nov 14, 2022 @ 2:57pm

[Auto-generated text]: Update on 11/14/2022 4:55:49 PM.

Update: Nov 14, 2022 @ 2:57pm

[Auto-generated text]: Update on 11/14/2022 4:52:59 PM.

Update: Apr 28, 2022 @ 12:18pm

[Auto-generated text]: Update on 4/28/2022 2:18:34 PM.
Corrected some def issues that were preventing some recipes involving poop from showing up in-game.

Update: Feb 15, 2022 @ 7:17am

[Auto-generated text]: Update on 2/15/2022 9:16:55 AM.
-modified a few of the descriptions to make them less cringe
-fixed a bug where it wouldn't let you make sewage soup

Update: Feb 14, 2022 @ 6:40pm

[Auto-generated text]: Update on 2/14/2022 8:40:21 PM.
-the mod now works with dub's bad hygiene
-added sewage soup, a type of food that can be made from sewage if you are running bad hygiene
-fixed bug with poop need not working correctly
-fixed bug with the poopaholic need not working correctly
-redone some of the wording for the poopaholic mood buffs and debuffs. The old descriptions were kind of lame and stupid
-removed toilet and toilet research - the poop mod built-in toilets were useless anyway and only existed so you could be like "lol a mods that adds toilet haha funny cause bathroom poop lololo hurr durr"

Update: Aug 9, 2021 @ 5:31pm

[Auto-generated text]: Update on 8/9/2021 7:31:15 PM.
fixed a bug that would cause an exception whenever a modded humanoid species pawn without ideology support (for example an android from Android Tiers) tries to eat meals.