Stellaris

Stellaris

~ StarNet AI
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Update: Oct 24, 2019 @ 2:49am

ai_budget changes.

Update: Oct 23, 2019 @ 5:33pm

/common/districts tweaks.

Update: Oct 22, 2019 @ 2:18pm

Building weight changes made to improve AI opening.

Update: Oct 22, 2019 @ 4:56am

common/districts change (replacement code incorectly wasn't applied to all versions of cities).

Update: Oct 21, 2019 @ 11:49pm

ai_budget changes. Advanced resource budget made AI too hesitant to upgrade their buildings.

Update: Oct 20, 2019 @ 7:56pm

Yesterday's upload might have been faulty (or my steam download of it was).

So this one does similar changes as the previous one (district and building changes, that is) but most likely is not faulty.

Update: Oct 19, 2019 @ 9:42pm

Building changes.

District changes.

Added extra code which makes AI fight housing problems in lategame (by destroying a district if they are no more slots left and housing problems).

Update: Oct 18, 2019 @ 7:21pm

Last updates were irrelevant, it was merely me trying to make the new launcher show the thumbnail...

Update: Oct 18, 2019 @ 7:15pm

Update: Oct 18, 2019 @ 7:07pm

Building weight changes.

Management of advanced resources should be more tight now.