Stellaris

Stellaris

~ StarNet AI
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Opdatering: 24. okt. 2019 kl. 2:49

ai_budget changes.

Opdatering: 23. okt. 2019 kl. 17:33

/common/districts tweaks.

Opdatering: 22. okt. 2019 kl. 14:18

Building weight changes made to improve AI opening.

Opdatering: 22. okt. 2019 kl. 4:56

common/districts change (replacement code incorectly wasn't applied to all versions of cities).

Opdatering: 21. okt. 2019 kl. 23:49

ai_budget changes. Advanced resource budget made AI too hesitant to upgrade their buildings.

Opdatering: 20. okt. 2019 kl. 19:56

Yesterday's upload might have been faulty (or my steam download of it was).

So this one does similar changes as the previous one (district and building changes, that is) but most likely is not faulty.

Opdatering: 19. okt. 2019 kl. 21:42

Building changes.

District changes.

Added extra code which makes AI fight housing problems in lategame (by destroying a district if they are no more slots left and housing problems).

Opdatering: 18. okt. 2019 kl. 19:21

Last updates were irrelevant, it was merely me trying to make the new launcher show the thumbnail...

Opdatering: 18. okt. 2019 kl. 19:15

Opdatering: 18. okt. 2019 kl. 19:07

Building weight changes.

Management of advanced resources should be more tight now.