Stellaris

Stellaris

~ StarNet AI
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Update: Nov 19, 2019 @ 4:55pm

Update: Nov 19, 2019 @ 4:51pm

Building weight changes, pop weight changes.

Update: Nov 17, 2019 @ 10:41am

Building weights changes.

Some event bugfixes.

Update: Nov 10, 2019 @ 3:00am

Fixed Lithoid policies (policy changes).

Update: Nov 8, 2019 @ 7:31am

Update: Nov 7, 2019 @ 2:46pm

Update: Nov 6, 2019 @ 12:24pm

Ai_budget changes, colony specialisation changes, building changes.

Update: Nov 4, 2019 @ 11:08am

Ai_budget changes (thanks Maniac).

District weights change and scripted_triggers change (lithoids still were not building food, thanks Tsundere).

Update: Nov 3, 2019 @ 2:34pm

Building weight changes (destroying buildings, building unnecessary holotheater).

AI_budget changes (not clearing sprawling slums on time).

District changes (lithoids not building food when needed).

Pop_jobs changes (gestalts didn't react to deficits).

Update: Nov 3, 2019 @ 1:44am

Fixed AI building too many ships in the lategame (sometimes having -500 energy deficit).

scripted_triggers tweak.