Legend of Grimrock 2

Legend of Grimrock 2

The Guardians
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Update: Nov 10, 2021 @ 12:01pm

v. 2.4

- Fixed few rare soft lock situations.
- Few known bugs smashed.
- Some visual improvements.
- Added 6 new secrets and few clues for old ones.
- Added 2 new items and 1 item set.
- Some pyramid fights are a bit easier now.

Update: Nov 27, 2020 @ 4:40am

v. 2.3

- Fixed accuracy per level bug
- Automap improvements
- Few visual updates

Update: Nov 23, 2020 @ 10:42am

v. 2.2

- Few logical and visual fixes and improvements
- 2 new items
- 2 new secerts
- Different icons for custom spells
- Rage potion's effect now limited

Update: Nov 17, 2020 @ 7:21am

v. 2.1

- Some new dungeon content
- New automap, conditions and item icons
- New (old) enemies
- Locpicks and almost all food are now stackable
- Texture optimisation
- 7 new secrets
- Few new items
- Few new shortcuts
- Dodge skill is improved
- Knight class gets immunity to curses
- Automated secret per zone counter (you must find it first ;)

Update: Nov 4, 2020 @ 12:16pm

v. 2.0

- The logic of the campaign has been changed to exclude situations when the player cannot advance along a certain branch of the plot
- Additional secret game goal
- Added 15 new secrets
- New boss fight (secret as well)
- There are rumors about new hidden shop somewhere in the world
- Added few new shortcuts and level expansions
- New items and weapons
- New forge recipes, including some "secret" enchantment materials
- Weapons can be enchanted now
- Some classes, items and set bonuses rebalance
- Farmers can grow spices and wormroot in their inventory
- More ways to get something useful in exchange for an old equipment
- You can predict what gem will be mined from the vein
- Firearms skill adds critical chance to firearms attacks
- Added special attack to the arquebus
- Characters can throw bombs underwater (except the fire one)
- Improved Shard Creator outcome
- Automap improvements
- Other fixes and improvements here and there

Update: Feb 1, 2020 @ 3:51am

v.1.4

- Fixed few rare bugs that can cause crashing
- Fixed some automap issues
- Typos and text error fixes
- Fixed epic items counter (in game statistics)
- Added 1 new secret
- Small balance changes here and there

Update: Jul 14, 2019 @ 12:12am

Update: Jul 13, 2019 @ 11:51pm

v. 1.3.

- Added automap changes after mining
- Fixed instability on "Easy" difficulty (additional testing is required for confidence)
- Small changes in some levels and puzzles
- Fixed few typos

Update: May 12, 2019 @ 1:22pm

v.1.2

- Fixed unreachable chest in the Bitter Hills (v.1.1 bug)
- Fixed possible no-return-way in the Citadel Dungeon

Update: May 9, 2019 @ 9:07am

v.1.1

- Fixed few typos and inaccuracies in game texts
- Fixed few passable obstacles
- Few visual fixes (blinking textures)
- Few level improvements here and there
- Fixed cheesecake recipe

- Added a new visuals for some items (gloves, scrolls, pies). Many thanks to minmay for new models and icons!
- Cannon and Repeater – firepower improved
- Teacher in Livingrock will give more experience
- Added a bit more cooked food in the starting locations
- “New Species” fight is a bit easier now