Legend of Grimrock 2

Legend of Grimrock 2

The Guardians
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Opdatering: 10. nov. 2021 kl. 12:01

v. 2.4

- Fixed few rare soft lock situations.
- Few known bugs smashed.
- Some visual improvements.
- Added 6 new secrets and few clues for old ones.
- Added 2 new items and 1 item set.
- Some pyramid fights are a bit easier now.

Opdatering: 27. nov. 2020 kl. 4:40

v. 2.3

- Fixed accuracy per level bug
- Automap improvements
- Few visual updates

Opdatering: 23. nov. 2020 kl. 10:42

v. 2.2

- Few logical and visual fixes and improvements
- 2 new items
- 2 new secerts
- Different icons for custom spells
- Rage potion's effect now limited

Opdatering: 17. nov. 2020 kl. 7:21

v. 2.1

- Some new dungeon content
- New automap, conditions and item icons
- New (old) enemies
- Locpicks and almost all food are now stackable
- Texture optimisation
- 7 new secrets
- Few new items
- Few new shortcuts
- Dodge skill is improved
- Knight class gets immunity to curses
- Automated secret per zone counter (you must find it first ;)

Opdatering: 4. nov. 2020 kl. 12:16

v. 2.0

- The logic of the campaign has been changed to exclude situations when the player cannot advance along a certain branch of the plot
- Additional secret game goal
- Added 15 new secrets
- New boss fight (secret as well)
- There are rumors about new hidden shop somewhere in the world
- Added few new shortcuts and level expansions
- New items and weapons
- New forge recipes, including some "secret" enchantment materials
- Weapons can be enchanted now
- Some classes, items and set bonuses rebalance
- Farmers can grow spices and wormroot in their inventory
- More ways to get something useful in exchange for an old equipment
- You can predict what gem will be mined from the vein
- Firearms skill adds critical chance to firearms attacks
- Added special attack to the arquebus
- Characters can throw bombs underwater (except the fire one)
- Improved Shard Creator outcome
- Automap improvements
- Other fixes and improvements here and there

Opdatering: 1. feb. 2020 kl. 3:51

v.1.4

- Fixed few rare bugs that can cause crashing
- Fixed some automap issues
- Typos and text error fixes
- Fixed epic items counter (in game statistics)
- Added 1 new secret
- Small balance changes here and there

Opdatering: 14. juli 2019 kl. 0:12

Opdatering: 13. juli 2019 kl. 23:51

v. 1.3.

- Added automap changes after mining
- Fixed instability on "Easy" difficulty (additional testing is required for confidence)
- Small changes in some levels and puzzles
- Fixed few typos

Opdatering: 12. maj 2019 kl. 13:22

v.1.2

- Fixed unreachable chest in the Bitter Hills (v.1.1 bug)
- Fixed possible no-return-way in the Citadel Dungeon

Opdatering: 9. maj 2019 kl. 9:07

v.1.1

- Fixed few typos and inaccuracies in game texts
- Fixed few passable obstacles
- Few visual fixes (blinking textures)
- Few level improvements here and there
- Fixed cheesecake recipe

- Added a new visuals for some items (gloves, scrolls, pies). Many thanks to minmay for new models and icons!
- Cannon and Repeater – firepower improved
- Teacher in Livingrock will give more experience
- Added a bit more cooked food in the starting locations
- “New Species” fight is a bit easier now