Conan Exiles

Conan Exiles

DungeonMasterTools
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Update: May 14, 2021 @ 6:45pm

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Patchnotes:
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Tweaks:
- Removed special Siptah presents and gifts and whatnots - These were implemented to counter the fact that Vaults and Siptah loots were really very boring, but now that Funcom has increased the value of vaults and are giving out actual nice things in Vaults, there's really no reason to keep them around.
- Humperdoodles have been remade into placeables instead of having actual functions. Maintaining them was causing more grief than what it was worth, and they didn't work properly anyways for most people. Sorry #notsorry

Fixes:
- Cold Dead Eye-Patch is now light armor

New stuff to existing features:
- Added several new Aspects (Grey Ones x8, First Men x11, Blood Defiler, Mi-Go Experiments modular set x7, Tcho-Tcho x2, Husk)
- Added new decor placeables (3x Stygian Tent, 6x Impaled Stygians, 2x Potion Bottle, 3x Sharpened Spike, 2x Lograck, Waterbucket, Sliced Bread, Bread, Dumplings, Fiddle, Lute, Inkwell, 2x Decorative Bedroll, 6x Decorative Bed, Decorative Warbanner)
- Added new Micropets (Sally Mander, The Littlelest Mastodon, Slimy, Leonardo, Michelangelo, Donatello, Rafael, Burt the Forgotten One, Pooper, Tygra, Bobbie, Mister Pokeylope, Lil Horn)
- Decaying Keys now have a variant called "Single Decaying xxx" and these can only stack to 1
New features:
- Eldritch-powered Blacksmith's Benches can now craft the Grey One weaponry/armor set if learned
- War Banner of the Challenger/Champion/Nemesis: These warbanners come in three variants - when placed, they heal any non-thrall NPCs within the range of the banner by 25, 50 or 100 hitpoints per second.

Special note:
- For some of the newly added things, I reuse the same icon, because of the small differences between them.

Previous Version: https://www.dropbox.com/s/u33zg90sg0lt0s6/DungeonMasterTools.pak?dl=0

Update: Apr 17, 2021 @ 8:34am

Updated for Dev Kit update

previous : https://www.dropbox.com/s/u33zg90sg0lt0s6/DungeonMasterTools.pak?dl=0

Update: Mar 16, 2021 @ 8:08pm

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Patchnotes:
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Tweaks:
- Increased concussion damage for Eldritch Blunt Weapon Fitting from 10 to 25
- Increased the power of Eldritch-powered Carpenter's Bench
- Increased the power of Eldritch-powered Blacksmith's Bench
- Perishables no longer perishes in Admin-chests and Item-ban chests

Fixes:
- Cold Dead Eye-patch now has the correct icon in the crafting window/feats
- Fixed an issue where the speciality scrolls had old names for specialities in their long descriptions
* Light-Weight Arrows recipe now correctly crafts Light-Weight Arrows

Special note:
* Be aware that the placed fast elevators MAY HAVE BEEN DESTROYED in this patch. Also - you may as well use the Funcom ones, they're identical.

https://www.dropbox.com/s/dcgqee0jztytmqs/DungeonMasterTools.pak?dl=0

Update: Jan 12, 2021 @ 8:41am

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Patchnotes:
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Fixes:
- Fixed an issue with wacky costs for the new Eldritch-powered Blacksmith benches
- Fixed an issue where the Eldritch-powered Tanner's Table was referencing the vanilla Tanner's Table
- Added Three Flights to the claim tokens
- First Borne of Dagon should no longer T-pose
- Dual-wield weapons should now be back in working order (Sklaywonkle, etc)
- Witchfire swords work again

Special note:
Decided to not remove Humpertoys or whatever I called them. I'm fickle and under reptilian influences. Just be aware that if your server framerate is low (most are) then these things will spawn at 0,0 and possibly cause confusion to all your thralls that inevitably end up there also.

previous version:
https://www.dropbox.com/s/u33zg90sg0lt0s6/DungeonMasterTools.pak?dl=0

Update: Jan 6, 2021 @ 11:59am

Patchnotes:
Maintenance update for the new 2.2 release.

Misc notes:
Humperdo will be removing the Humpertoys in the next patch so if you have them placed, please remove them - they're not working very well at all.

previous version: https://www.dropbox.com/s/u33zg90sg0lt0s6/DungeonMasterTools.pak?dl=0

Update: Dec 31, 2020 @ 3:14pm

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Patchnotes:
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Tweaks:
- Increased effects of Eldritch wraps significantly

Fixes:
- Eldritch Blacksmith and Carpenter benches should now have all the missing recipes from the 2.1 update
- Fixed multipliers on Precision Carpenters bench
- Invisible Super-Hot torches now give heat instead of cold - also the "large" variant is now correctly marked as such

previous version: https://www.dropbox.com/s/u33zg90sg0lt0s6/DungeonMasterTools.pak?dl=0

Update: Dec 4, 2020 @ 9:12pm

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Patchnotes:
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Tweaks:
- Keepers can now be placed in all the new crafting benches
- Ultimate Eldritch Workstation can now craft all recipes from any of the new benches

New stuff to existing features:
- Added dye storage to custom storage feat
- Added Eldritch-Powered versions of the new 2.1 crafting benches and assigned them to Specializations
- Added Light-Weight arrows to Expert Fletching feat. These stack to 500 and weigh much less than normal

New features:
- Added a set of keys that decay over time (@Dirty now owes me his second-born)

Fixes:
- Uh. Did some fixes, but I forgot which ones - pretty sure recipes no longer require the old paddings, and I think I poked at Cabals. Who knows. I'm too drunk.

Previous version: https://www.dropbox.com/s/u33zg90sg0lt0s6/DungeonMasterTools.pak?dl=0

Update: Nov 7, 2020 @ 7:16am

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Patchnotes:
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Reduced the amount of keepers and heralds spawned in purges

previous version: https://www.dropbox.com/s/ng6eqo2av2euq5c/DungeonMasterTools.pak?dl=0

Update: Nov 4, 2020 @ 6:16am

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Patchnotes:
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Tweaks:
- Keepers and Heralds now spawn as part of leyshrine surges

Fixes:
- Shadowblade and Dragonite weapons now require Weapon Handles like everything in the basegame

Special note:
Known issue: Rare fish thing makes players get the popup for fish records. If this bothers you, remove the record holders and instead hand out the portable record holders

SPEshUl nOTE:
The Funcom 2.1 patch still needs to go through some stabilization so holding off on major stuff until that's done.

previous version: https://www.dropbox.com/s/ng6eqo2av2euq5c/DungeonMasterTools.pak?dl=0

Update: Oct 30, 2020 @ 12:00pm

-hotfix for Resource Bundles not working
previous Version:
https://www.dropbox.com/s/ng6eqo2av2euq5c/DungeonMasterTools.pak?dl=0