Sid Meier's Civilization VI

Sid Meier's Civilization VI

Anno Domini: Gathering Storm edition
Showing 21-29 of 29 entries
< 1  2  >
Update: Sep 22, 2019 @ 11:43am

Djoser of Egypt (ChimpanG) now compatible.
Yu of China (Port Lime) now compatible.
Ahiram of Phoenicia (Port Lime) now compatible.
New leader graphics for Taharqa of Nubia.
Out of scope Governor Promotions replaced with new ones suitable for Anno Domini.
Cartimandua leader trait replaced with "The Yorkshire Dales" (Last Best West renamed).
Qatna's suzerain bonus changed (it uses Fez's bonus from the base game).
Punt UU graphics amended (though still working on the UI).

Update: Sep 15, 2019 @ 7:55am

Sukritact's Ethiopia, along with Ezana, becomes compatible with the mod - though Ethiopia becomes Aksum and Zara Yacob becomes King Kaleb.

Deliverator23's Abu Simbel and Buddhas of Bamiyan become compatible with the mod, though their tech requirement and cost have changed to fit into the Anno Domini world.

Update: Jul 28, 2019 @ 1:13pm

On the surface, it will seem that all that's changed is that the Temple of Poseidon and the few Mappa Mundi entries I'd added have been taken out of the base game. However, I've changed the structure of the LoadOrder in the mod, and added a compatibility file.

Mods from other modders that are now compatible with Anno Domini are:
- Mappa Mundi (thecrazyscotrsman)
- Leugi's city pack (changes the Punt and Garamantes city styles - city states to be updated later)
- Khosrow I of Persia (Sukritact)
- Vercingetorix of the Gauls (Sukritact)
- Temple of Poseidon (p0kiehl)

There will be more! I know many people want YnAMP compatibility - I am working on this, but it's not straightforward.

Update: Jul 21, 2019 @ 11:29am

More civic and tech boosts added.

Update: Jul 21, 2019 @ 5:31am

FIxed Brigantian, German and Roman UU issues
A few additional Mappa Mundi items added
Argos' agora graphics restored
Revamp of civics tree, including new civics and policies
Correction of YnAMP placing
First era tech and civics have boosts

Update: Jul 7, 2019 @ 7:43am

Added Temple of Poseidon wonder - not yet the full wonder by p0kiehl, but a basic version that adds 3 faith and 2 housing - discovered with Sailing

Deleted new policies from Firaxis that aren't used in Anno Domini

Slight boost to Totem policy (+2 culture and +1 faith instead of +1 culture and +1 faith)

The governments now all show the correct texture relating to the government

New government: Nomadic - available from the start (useable once the Chiefdom Civic has been researched). +1 Economic slot; +1 Social slot. This offers an alternative first government to Chiefdom, which has +1 Military slot and +1 Wildcard slot. Please note that the government is automatically set to Chiefdom, so you'll need to change it to Nomadic.

Sidon CS has a new suzerain effect (+2 production for districts built by water); whilst I've not yet been suzerain myself of Sidon, another civ has and it didn't crash!

Deleted World Council resolutions that seem to end with the player not being able to select an option, thus ending the game - such as Public Works.

Update: May 30, 2019 @ 12:40pm

Updated Sukritact's Civ Selection screen to the Gathering Storm verions
Policy issues fixed - you can now select and deselect policies - and there are no Dark Age policies where there shouldn't be
Compatible with YnAMP - including City States

Update: Feb 16, 2019 @ 11:33pm

Deleted certain World Congress resolution types that would cause the game to stop - e.g. Nuclear Weapons, Energy resolutions - as there are no types to choose from, the game could not progress if these were the resolutions to vote upon.

Update: Feb 13, 2019 @ 10:37pm

Initial version uploaded