Sid Meier's Civilization VI

Sid Meier's Civilization VI

266 ratings
Anno Domini: Gathering Storm edition
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
1,319.942 MB
Feb 13, 2019 @ 10:37pm
Jun 21, 2020 @ 5:37am
28 Change Notes ( view )
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Anno Domini: Gathering Storm edition

In 1 collection by rob8xft
Anno Domini: the series
4 items
Description
The Ancient World total conversion mod, Anno Domini has now been updated for the Gathering Storm expansion!

30 ancient civilizations battle it out for ancient world domination...this is a total mod conversion, but it does require both expansions and the Persia/Macedonia and Nubia DLC.

For those of you who haven't come across Anno Domini before, it plays much like the "epic" game of Civilization VI, except everything is from the Ancient and Classical world - from the Dawn of Time to the fall of Rome. There's about as many techs and civics as the "epic" game, except they're all from that timeframe - as are the many buildings, units, wonders and resources.

In terms of the mod's development, it is fully playable as a complete mod, but you will notice that there are some updates still to come, for example, missing art for some of the historic moments. This is being worked on, but I wanted you all to be able to play the mod as soon as possible and hope those are minor issues that don't detract from the playing experience.

Please note that as a total conversion mod, other mods are likely to be incompatible - for example, they may require technologies available in the base game, but not in Anno Domini.

As Anno Domini is still being updated, I would welcome constructive and positive feedback to assist with the future development of the mod.

Whilst I have put the mod together myself, I got a lot of help on the way; I've listed the contributors below (please let me know if I've missed someone - I hope I haven't!!)

ChimpanG: Various art, including leaderheads
Christy15: Civilizations
Civitas team: Civilizations
deliverator: units
JFD: Civilizations
Gedemo: City states
JanBoruta: Leader art, icons
Merrick: Civilizations, improvements
p0kiehl: City states, buildings, improvements
Seeling Cat: Civilizations
Sukritact: Civilizations, units, UI
TheCrazyScotsman: City states, buildings, improvements
Tomatekh: Religions
Wolfdog: units


Compatible mods:
Mappa Mundi
Leugi's city pack
Ahiram of Phoenicia
Khosrow I of Persia
Vercingetorix of the Gauls
Yu of China
Zara Yacob of Ethiopia (becomes Kaleb of Aksum)
Ezana of Ethiopia (becomes Ezana of Aksum)
Julius Caesar
Ramesses II
Ashoka
Sassanid Civilization
Hittite civilization (Gedemo's version)
Abu Simbel
Buddhas of Bamiyan
Temple of Poseidon
Popular Discussions View All (12)
49
Apr 7 @ 9:59am
Bugs/Ideas
Gebus
6
Jul 21, 2020 @ 9:19pm
Alternative Download ?
†††ShadowWorks†††
6
Apr 20, 2020 @ 5:50am
Conquering cities
Morrandir
< >
693 Comments
Rand Apr 22 @ 10:57am 
Just playing around with it some more, could be the Anno mod is still broken but trying mods one at a time it's actually the Warfare Expanded mod Anno depends on that the Firaxis update is crashing first. Looking on that page the creator is active and currently fixing it.
Rand Apr 21 @ 10:26pm 
So looking to play this mod for the first time, I'm assuming it was working a couple weeks ago but the recent update just messed everything up? Considering I already had to find a work around to just get the regular game to not crash on startup...
Jesper Apr 16 @ 9:21am 
Best mod ever has broken. I blame Sid
muttsnutts Apr 11 @ 3:48pm 
Firstly rob8xft I hope you RL problems are getting resolved. Just to say was looking forward to playing Civ with this mod but at the moment I can't get it to work. I hope at some stage you are able to look at it.
pafederwitz Mar 27 @ 8:45am 
I am also running into the issue that I get an error when trying to continue a game that i was just playing a week ago. I took Gacha's advice and installed the other packs for Warfare Expanded, but that hasn't fixed the problem. I'm bummed. I really like this mod. It has completely revived the game for me.
av.vahnin-service Mar 25 @ 10:29pm 
Hi,

I played Anno Domini yesterday with only one WE part and a few other compatible mods. Great mod!

Anno Domini won't start today. No matter what mods I use.

Perhaps this is due to the new Civ6 update.
EGafton Mar 25 @ 2:45am 
Thank you rob8xft - all best
rob8xft  [author] Mar 23 @ 11:15am 
Hi everyone; sorry but I'm really busy in RL at the moment and I apologise for not coming back to answer your queries. It seems that the Warfare: Expanded change could affect things. My plan was to come back and work out what happens once the New Frontiers set of updates had finished. Sorry that there's conflicts with the December update (as advised by Bishopsuey). I'm aware of the spy issues, but can't find a way round it. Sword of Rome, you need Rise and Fall for this mod. EGafton, by all means use the mod, but I wouldn't have time to do anything to adapt the mod in any way, sorry. wolf1455, I've seen your query and thought it was in one of the packs. I have put an answer there anyway.
Gacha Mar 20 @ 4:06pm 
------WARNING------
After 18 March 2021 Update ---->>>> Warfare Expanded: Reloaded has been split in three parts: Warfare Expanded: Relodaded, Warfare Expanded: Warships and Warfare Expanded: Warplanes. All these parts now carry the WE CV art. The split was done to improve performance and reduce mod sizes. All three packs need to be subscribed to: https://steamcommunity.com/sharedfiles/filedetails/?id=2428282964 & https://steamcommunity.com/sharedfiles/filedetails/?id=2428289689
Neptune Mar 18 @ 8:09am 
Can't wait to check it out! Where did all that AWESOME artwork come from? Incredible leader portraits!