Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Anno Domini: Gathering Storm edition
 
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
1,761.846 MB
Feb 13 @ 10:37pm
Feb 16 @ 11:33pm
2 Change Notes ( view )
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Anno Domini: Gathering Storm edition

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Description
The Ancient World total conversion mod, Anno Domini has now been updated for the Gathering Storm expansion!

30 ancient civilizations battle it out for ancient world domination...this is a total mod conversion, but it does require both expansions and the Persia/Macedonia and Nubia DLC.

For those of you who haven't come across Anno Domini before, it plays much like the "epic" game of Civilization VI, except everything is from the Ancient and Classical world - from the Dawn of Time to the fall of Rome. There's about as many techs and civics as the "epic" game, except they're all from that timeframe - as are the many buildings, units, wonders and resources.

In terms of the mod's development, it is fully playable as a complete mod, but you will notice that there are some updates still to come, for example, missing art for some of the historic moments. This is being worked on, but I wanted you all to be able to play the mod as soon as possible and hope those are minor issues that don't detract from the playing experience.

Please note that as a total conversion mod, other mods are likely to be incompatible - for example, they may require technologies available in the base game, but not in Anno Domini.

As Anno Domini is still being updated, I would welcome constructive and positive feedback to assist with the future development of the mod.

Whilst I have put the mod together myself, I got a lot of help on the way; I've listed the contributors below (please let me know if I've missed someone - I hope I haven't!!)

ChimpanG: Various art, including leaderheads
Christy15: Civilizations
Civitas team: Civilizations
deliverator: units
JFD: Civilizations
Gedemo: City states
JanBoruta: Leader art, icons
Merrick: Civilizations, improvements
p0kiehl: City states, buildings, improvements
Seeling Cat: Civilizations
Sukritact: Civilizations, units, UI
TheCrazyScotsman: City states, buildings, improvements
Tomatekh: Religions
Wolfdog: units
Popular Discussions View All (3)
1
Apr 7 @ 5:50pm
download without steam?
>>(O)<<
3
Mar 16 @ 3:34am
True Start Map
The Clamp
3
Mar 3 @ 4:21pm
Achaemenid Leaders
IPERSIAN
< >
175 Comments
Tippy Apr 15 @ 4:20pm 
Can't drag and drop policies.
Gone A Viking Apr 7 @ 7:51am 
It was fine before the last Steam update.
fairlanesdoowop Apr 6 @ 9:55pm 
It's not allowing me to choose any policies... When I try to drag and drop them it won't stick
The Stale Apple Apr 6 @ 11:35am 
Same problem here. Also the dark age policies show up when they should not, and when chosen, they disappear yet lock the policy slot completely :'(
Gone A Viking Apr 6 @ 10:52am 
Same problem. If you have no policies, you can't pick any and thus, cannot continue the game, because it insists you choose new policies. Hope you can find a cure, Rob!
Super Warlord Checky Apr 6 @ 9:27am 
I haven't gotten drag and drop to work like that either.
bigzaspel Apr 6 @ 8:03am 
if you mean drag and drop i havent gotten that to work either.
ChimereVerglas59 Apr 6 @ 12:35am 
Ah ...
rob8xft  [author] Apr 5 @ 11:05pm 
I've found that to be the case and haven't been able to resolve it - however what you can do is move a new policy from the list of unused policies to where an existing policy is and it will swap them that way.
bigzaspel Apr 5 @ 7:22pm 
same