DayZ
Code Lock
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Pembaruan: 1 Nov 2024 @ 8:02am

- Added null checks for config to fix client log spam

Thank you @inkihh for finding the fix.
https://steamcommunity.com/id/inkihh/

Pembaruan: 19 Nov 2022 @ 7:43am

- Added compatibility for MSP and other mods that use old UnlockServer

Pembaruan: 19 Nov 2022 @ 7:21am

- Bugfix: Lock drops on gate part destroyed now

Pembaruan: 15 Feb 2022 @ 4:50pm

- Fixed InventorySlots change to static function
- Below issues fixed by MDC ( https://steamcommunity.com/profiles/76561198042520374/ ) Thank you!
+ Fixed tent persistence
+ Fixed inability to put locks on tents

Pembaruan: 12 Jan 2022 @ 9:00am

- Changed how synchronization works
- Locks no longer sync after looking at it, they sync when they enter player bubble

Pembaruan: 19 Jun 2021 @ 12:50pm

Pembaruan: 19 Jun 2021 @ 11:42am

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Pembaruan: 19 Jun 2021 @ 11:25am

Need to deprecate not remove functions

Pembaruan: 19 Jun 2021 @ 11:17am

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Pembaruan: 21 Apr 2021 @ 8:57am

- 1.12 Update
- Bug fixed for TakeToHands after placing lock on object
- Removed random client-side debugging