Divinity: Original Sin 2

Divinity: Original Sin 2

All In Tweakage
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Uppdatering: 13 jan, 2019 @ 6:30

Changed Infect, Mosquito Swarm, Grasp of the Starved, and Decaying Touch to deal poison damage
-Upside: Necromancy is no longer effective against undead things, and deals proper health damage
-Downside: Statuses associated with necromancy are still resisted by physical armor

Uppdatering: 13 jan, 2019 @ 6:24

Uppdatering: 12 jan, 2019 @ 10:13

-Renamed modified ChainPull ability to prevent conflicts with other mods
-Tweaked damage on some Scoundrel, Necromancy, and Aerothurge abilities

Uppdatering: 7 jan, 2019 @ 16:13

Reverted Hydromancy ice abilities back to their default Water damage.

Uppdatering: 6 jan, 2019 @ 12:43

Uppdatering: 6 jan, 2019 @ 12:14

Uppdatering: 6 jan, 2019 @ 11:32