Divinity: Original Sin 2

Divinity: Original Sin 2

All In Tweakage
1-7 van 7 items weergegeven
Update: 13 jan 2019 om 6:30

Changed Infect, Mosquito Swarm, Grasp of the Starved, and Decaying Touch to deal poison damage
-Upside: Necromancy is no longer effective against undead things, and deals proper health damage
-Downside: Statuses associated with necromancy are still resisted by physical armor

Update: 13 jan 2019 om 6:24

Update: 12 jan 2019 om 10:13

-Renamed modified ChainPull ability to prevent conflicts with other mods
-Tweaked damage on some Scoundrel, Necromancy, and Aerothurge abilities

Update: 7 jan 2019 om 16:13

Reverted Hydromancy ice abilities back to their default Water damage.

Update: 6 jan 2019 om 12:43

Update: 6 jan 2019 om 12:14

Update: 6 jan 2019 om 11:32