Sid Meier's Civilization VI

Sid Meier's Civilization VI

Enhanced Mod Manager
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Update: Apr 16, 2023 @ 11:53am

v1.9.1 Update

New Features:
  • Enhanced Mod Manager now automatically generates a "Last Used Mods" mod group when the additional content screen is closed. Saving a record of the last mods that were active.

    If a different mod group isnt already in use, it will default to this one and therefore prevent disabled mods from being activated automatically when they are updated.

Update: Mar 26, 2023 @ 2:20pm

Fixed a bug with the Custom Filters feature on other localisations.
Removed the "Custom Filter:" text prepended to filter names in drop down list.
Added Portuguese translation by 'Star Secret'.

Update: Mar 26, 2023 @ 5:55am

Fixed a syntax issue in Localisation.sql

Added machine/AI translations for French, Spanish and Polish.

Update: Mar 25, 2023 @ 9:16am

Color tag stripper now allows font icons.

Update: Mar 25, 2023 @ 6:29am

Added a missing Localisation Tag.

Update: Mar 25, 2023 @ 5:59am

v1.9 Update

Firaxis have moved log files to %Appdata% folder. - Adjusted Tooltip to indicate new log file location.

New Features:
  • Added additional button to Enabled mod list to export mod ID's of currently enabled mods.
  • Added a button to toggle stripping out color tags in mod names.
  • Added option to cycle through tip messages.

Update: Jan 30, 2021 @ 2:24pm

Added Japanese Localisation by J4A

Update: Jan 30, 2021 @ 1:40pm

Added a German localisation provided by Pudding

Update: Jan 28, 2021 @ 3:21pm

Fixed a typo error in localisation.sql

Update: Jan 7, 2021 @ 4:23pm

v1.8 Update

Bug Fixes:
  • Optimised the code for scanning the current mod selection for any dependent mods. This has drastically improved the wait times when selecting a large number of mods at once with shift+click.
  • Implemented a workaround for a hard character limit on the export mod list to log feature. Exporting a large list is now possible.