Sid Meier's Civilization VI

Sid Meier's Civilization VI

Enhanced Mod Manager
Showing 21-30 of 38 entries
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Update: Mar 28, 2019 @ 1:12pm

v1.4.7 Update

New Features
  • Added extra yes/no field for is the mod subscribed to via the workshop or a local installation. - Requires SubscriptionID in modinfo.

Update: Mar 28, 2019 @ 11:48am

v1.4.6 Update

Bug Fixes
  • Fixed an issue with linking to subscription ID's if the mod was installed locally instead of via steam workshop subscription.
  • Fixed an issue with the workshop link buttons not hiding when using multi-select.

Update: Mar 27, 2019 @ 3:54pm

v1.4.5 Update

New Features:
  • Mod makers, by specifying their mods subscription ID in the .modinfo file, can enable extended mod details in their mods overview panel. This enables an automatic Last Updated status field as well as direct links to the mods Steam Workshop page and changelog.

Update: Mar 21, 2019 @ 11:51am

v1.4.3 Update

Bug Fixes:
  • Fixed an issue where if a mod specifically stated it affects save games (instead of not specifying and defaulting to yes) then it would not appear correctly in the 'Gameplay' Filter.

Update: Mar 5, 2019 @ 10:49am

v1.4.2 Update

Bug Fixes:
  • Fixed an SQL import error with the Chinese localisation.

Update: Mar 3, 2019 @ 2:33am

v1.4.1 Update

Bug Fixes:
  • Fixed a bug where pressing ESC to back out of an enabled mod's details panel would not unhide the disabled mod list.
  • Fixed a bug with the enable/disable all buttons that was using all installed mods as its list instead of the custom filter mod list.
  • Fixed an issue with the disable all button not disabling every mod (except Enhanced Mod Manager itself)

Update: Mar 2, 2019 @ 12:49pm

v1.4 Update

Bug Fixes:
  • Tweaked scrollbar behaviour so there is no empty space with small lists.

New Features:
  • Added new sort option: Sort by Compatibility.
  • - All sort options should now also be in alphabetical order.
  • Bound ESC key to back out of mod details panel and additional content screen.
  • Added ability to import custom filters:
  • - You can now define your own filters by specifying a list of mod ID's.
  • - See CustomFilters.xml in the mod directory for instructions.

Update: Feb 18, 2019 @ 12:10pm

v1.3.8 Update

Bug Fixes:
  • Removed an entry in the localisation sql file from prior testing which was causing a data import error.

Update: Feb 15, 2019 @ 12:06pm

v1.3.7 Update

Bug Fixes:
  • Fixed broken Enable button!

Update: Feb 15, 2019 @ 11:56am

v1.3.6 Update

Bug Fixes:
  • Fixed missing sound effect on right click enable/disable.

New Features:
  • Now incorporates mod compatibility check feature better.
  • Enabling mods automatically marks it as ignoring compatibility.