DayZ
Winter Chernarus
目前顯示第 1-10 項,共 29 項
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更新:2022 年 4 月 23 日 @ 上午 8:41

scripts.pbo potential fix by Fartovyj, thanks a ton!

No key changes

更新:2022 年 4 月 21 日 @ 下午 12:09

Removed scripts.pbo temporarally for bugfixes

更新:2022 年 4 月 20 日 @ 下午 4:04

Potential fix for faulty temperature scripts - Big thanks to Dumpgrah from the community for the help

No key change required

更新:2022 年 4 月 19 日 @ 下午 5:49

1.17 map update by Lad

No key change

更新:2021 年 3 月 19 日 @ 下午 8:44

Fixed problematic PBOs

Snow piles disabled for now, may be readded in the future when reworked

更新:2020 年 12 月 3 日 @ 下午 10:31

Tweaks to the clutter generation

-reduced density in forests where over-dense to help increase fps on low end pcs
-reduced density in fields to help increase fps on low end pcs / help make fields look a bit less unnatural (note there are multiple types of fields in dayz which this mod also takes into account)
-small tweaks to the clutter textures to help blending further at most times of day

A few more itterations may happen in the future based on feedback / criticism (crying will be ignored)

更新:2020 年 12 月 2 日 @ 下午 10:55

Small hotfix for snow pile that was too bright, no key change

更新:2020 年 12 月 2 日 @ 下午 9:52

Major landscape clutter update

Thanks to CJ187 Berlin for contributing snow pile files

-All surface types received new clutter config readding some detail back to the landscape
-Updated concrete & rock textures to blend better with snow surfaces

New key

更新:2020 年 12 月 2 日 @ 上午 11:11

Fixed code issue with players getting their temperature, thanks Sanguine!

更新:2020 年 12 月 1 日 @ 下午 9:08

christmas tree hotfix