DayZ
Winter Chernarus
Viser 1-10 af 29 forekomster
< 1  2  3 >
Opdatering: 23. apr. 2022 kl. 8:41

scripts.pbo potential fix by Fartovyj, thanks a ton!

No key changes

Opdatering: 21. apr. 2022 kl. 12:09

Removed scripts.pbo temporarally for bugfixes

Opdatering: 20. apr. 2022 kl. 16:04

Potential fix for faulty temperature scripts - Big thanks to Dumpgrah from the community for the help

No key change required

Opdatering: 19. apr. 2022 kl. 17:49

1.17 map update by Lad

No key change

Opdatering: 19. mar. 2021 kl. 20:44

Fixed problematic PBOs

Snow piles disabled for now, may be readded in the future when reworked

Opdatering: 3. dec. 2020 kl. 22:31

Tweaks to the clutter generation

-reduced density in forests where over-dense to help increase fps on low end pcs
-reduced density in fields to help increase fps on low end pcs / help make fields look a bit less unnatural (note there are multiple types of fields in dayz which this mod also takes into account)
-small tweaks to the clutter textures to help blending further at most times of day

A few more itterations may happen in the future based on feedback / criticism (crying will be ignored)

Opdatering: 2. dec. 2020 kl. 22:55

Small hotfix for snow pile that was too bright, no key change

Opdatering: 2. dec. 2020 kl. 21:52

Major landscape clutter update

Thanks to CJ187 Berlin for contributing snow pile files

-All surface types received new clutter config readding some detail back to the landscape
-Updated concrete & rock textures to blend better with snow surfaces

New key

Opdatering: 2. dec. 2020 kl. 11:11

Fixed code issue with players getting their temperature, thanks Sanguine!

Opdatering: 1. dec. 2020 kl. 21:08

christmas tree hotfix