Age of Empires II (2013)

Age of Empires II (2013)

AoE II The American World (UPDTAE 2.1)
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Pembaruan: 5 Jun 2024 @ 10:55am

2.1B

bug fix:
the dutch txts were fixed
Some txts were fixed, they still said the old effects

Pembaruan: 1 Jun 2024 @ 11:59am

2.1a
txt bug fixed.
The image of the workshop was changed.

Pembaruan: 31 Mei 2024 @ 11:01pm

2.1

All game speed increases by +20% to match the Definitive Edition.
1.0 > 1.2 game speed
1.5 > 1.7 game speed (same as Definitive Edition)
2.0 > 2.2 game speed

New Units:
Steppe Lancer and Elite Steppe Lancer have been added to the game (unique to Mongols).
Dromon has been added to the game.
Xolotl Warrior has been added to the game.
Xolotl Warrior is affected by Persian and Frankish team bonuses.
Sounds and Songs
Some mod songs at the beginning of the game have been changed.
Victory and defeat songs from the Definitive Edition have been added.
The three songs from American World now play at the start of the game.
All civilizations now have the remastered jingles from the Definitive Edition.
Mechanics:
Allied vision sharing now starts from the Middle Ages.
Gunpowder projectiles now have a trail.
Araucans:
Buff:

Receive Stables.
Receive Husbandry and Bloodlines.
Receive Scout Cavalry and Light Cavalry.
Receive Cavalry Archer.
Receive Parthian Tactics and Thumb Ring.
Receive Xolotl Warrior.
Receive Herbal Medicine.
Weichafe +3 attack (7 to 10).
Weichafe +1 melee armor (0 to 1).
Weichafe -3 seconds creation time (20 to 17).
Elite Weichafe +2 attack (10 to 12).
Elite Weichafe +3 bonus vs Cavalry (7 to 10).
Elite Weichafe -0.09 movement speed (1.49 to 1.40).
Elite Weichafe -3 seconds creation time (17 to 13).
Siege Tower +5 capacity (5 to 10).
Kollellaullin now gives all infantry +5 vs Archers and affects Xolotl Warrior (+2 to +5).
Petard is now affected by Lemucaguin Tactics.
Military buildings discount -10% (from -25% to -35%).
Nerf:

Lose Arbalest.
Anasazi:
Buff:

Receive Scale Mail Armor and Plate Mail Armor.
Receive Squires.
Receive Xolotl Warrior (requires converting a stable).
Increased stone per age +50 (from 50 to 100).
Mantlet Warrior -5 seconds creation time (from 27 to 22).
Mantlet Warrior -1 melee armor (from 1 to 0).
Elite Mantlet Warrior -16 seconds creation time (from 27 to 11).
Elite Mantlet Warrior -3 melee armor (from 3 to 0).
Elite Mantlet Warrior -2 pierce armor (from 6 to 4).
Elite Mantlet Warrior -5 HP (from 75 to 70).
Team bonus is now a regular bonus: +3/+6 armor for farms.
New team bonus: Monasteries provide +10 population capacity.
Nerf:

Lose +100 wood per age.
Dutch:
Arquebus upgrade icon changed.
Buff:

Cuirassier -5 seconds creation time (from 23 to 18).
Elite Cuirassier -6 seconds creation time (from 20 to 14).
Arquebusier +1 range (from 7 to 8).
Arquebusier +5 HP (from 45 to 50).
Arquebusier +20% accuracy (from 70% to 90%).
Arquebusier upgrade time -20 seconds (from 60 to 40).
Cuirassier/Elite buff attack speed by 0.6 (from 3.1 sec to 2.5 sec).
Maximilian Armor now affects gunpowder units (infantry and gunpowder units +1/+1).
Rotterdam change: warships now get +1 range except for demolition ships.
Team bonus: trade carts and merchant ships +1 armor and +1 pierce armor (+3/+4 to +4/+5).
Nerf:

Arquebusier -1 melee armor.
Diaguitas:
Buff:

The second arrow of the Tangolmay now has a parabolic shot.
Food income increased to 10% (previously 5%) (farmers only 5%).
Receive Xolotl Warrior (requires converting a stable).
Tangolmay +2 vs unique units.
Tangolmay +15 HP (from 35 to 50).
Elite Tangolmay +3 vs unique units.
Elite Tangolmay +1/+1 armor.
Elite Tangolmay +1 attack (from 5 to 6).
Elite Tangolmay +15 HP (from 45 to 60).
Tangolmay/Elite bug fix: the second projectile now deals damage.
Tangolmay/Elite second arrow dispersion attack 0.15 (from 0.3 to 0.15) [50% more accurate].
Team bonus changed to Town Centers and Towers +2 attack (previously: Towers +2 attack vs infantry).
Added bonus: Eagles +1 melee armor per age.
Removed bonus: Barracks technologies 50% cheaper.
Unique tech change: Underground Stores: Towers, Town Centers, Tangolmays, and Canoe line fire 40% faster.
Underground Stores now costs 400 wood 200 stone.
Nerfs:

Tangolmay/Elite lose bonus vs infantry.
Lose Crossbow Arrows.
Tangolmay/Elite -0.5 seconds reload time (from 2.0 to 2.5).
Choral no longer increases Tangolmays and Elite Tangolmay attack speed.
Tainos:
Buff:

Guasabara +2 attack (from 7 to 9).
Fishermen carry +5 in Feudal Age (+10 in Feudal/+15 in Castle/+20 in Imperial).
All villagers work 5% faster (previously 3%).
Receive Xolotl Warrior (requires converting a stable).
Nerf:

Guasabara -5 HP (from 95 to 90).
Elite Guasabara -5 HP (from 105 to 100).
Guasabara/Elite +10 gold cost (from 40 to 50).
Guasabara/Elite +5 food cost (from 65 to 70).
Lose Double-Bit Axe.
Lose Gold Shaft Mining.
Definitive Edition changes to HD:
Generic Technologies:

Tracking is free in Feudal Age.
Supplies is added to the game (not for Diaguitas).
Herbal Medicine now heals +x2 times faster (from x4 to x6).
Fervor is added to the game.
Fervor -200 food -250 gold (from 750F 1000G to 550F 750G).
Fervor increases the minimum and maximum conversion time by 4 seconds each.
Chemistry now affects Canoe/Elite with +1 attack.
Hoardings -25 seconds research time (from 60 to 35).
Sappers now cost wood instead of gold (400 food 200 wood).
Generic Units of the Americans:

Canoe/Elite +10 attack (but lose all bonuses vs infantry, cavalry, and archers) (from 25 to 35, elite from 35 to 45).
Canoe/Elite +50% accuracy (from 50% to 100%).
Canoe +0.25 blast radius (from 0 to 0.25).
Elite Canoe +0.3 blast radius (from 0 to 0.3).
And then all the changes from the Definitive Edition to HD if you already know them.

bug fix:
Now Mayan fish traps last 15% longer.
Kollellaullin now works correctly for infantry vs archers.
Incendiary now appears correctly in the tech tree.
The 40% discount on farms for Teutons now works correctly.
Spanish localization fix: Anasazi AI names were not displayed.
Now Eagle Scouts of the Anasazi, Tainos, Diaguitas, and Araucans receive the corresponding attack bonuses in the Castle Age.
Now the Flying Shields text correctly states which units it affects (now includes Mounted Skirmisher/Elite).
Fixed issue where Eagle Scouts of the Anasazi, Tainos, Diaguitas, and Araucans received +2 attack in Feudal Age.
Poisoned Arrow now works correctly with the Mounted Skirmisher.
Now the Turkish team bonus affects the Arquebusier.
For some reason, when playing as Teutons and you had Cuirassier or Reiter, they became Elite Cuirassier and Elite Reiter; this has been fixed.

Pembaruan: 20 Okt 2019 @ 6:59am

2.0
(15.000)

Sarracenos cambio de civ, anasazi, estos sus bonus:

pueden construir mercados en la edad media.
Enviar recursos no te cobran impuestos.
casas +4 de línea de visión.
reciben +100 de madera y +50 de piedra por edad.

tecnología única de castillo, costos: 500 de alimento 600 de madera:
lancero/piquero/alavardero, guerrillero/elite se crean un 40% mas rápido.

tecnología única de imperial, 800 de alimento 800 de oro:
armas de asedio y guerrero con mantelete obtienen balística.

bonus de equipo: granjas/arrozal +3 de armadura cuerpo a cuerpo, +6 armadura anti flechas.

araucanos:
Tacticas lemucaguin se disminuye el costo de alimento en -200 (de 1100 a 900)
weichafe se aumenta el bonus vs caballería en +2 (de 4 a 6)
weichafe se aumenta la armadura de flecha en +1 (de 0 a 1)
weichafe +0.10 de velocidad (de 1.35 a 1.45)
weichafe de elite +0.09 de velocidad (de 1.4 a 1.49)
weichafe de elite se aumenta la armadura de flecha en +1 (de 1 a 2)
weichafe de elite se aumenta el bonus vs caballería +2 (de 5 a 7)
reciben sierra de a dos.
se mejoraron los gráficos de la maravilla.

neerlandeses cambian de nombre a holandeses.

holandeses:
coracero +6 segundos de creación (de 17 a 23)
coracero de elite +8 segundos de creación (de 12 a 20)
se soluciono el error que el pesquero no tenia el +2 línea de visión.
se soluciono el error que el pesquero con roterdam no se movía +20% mas rápido y no tenia el +2 de LVD
pierden carpintero naval.
pierden pozo de cantera.

diaguitas:
el bonus de arqueros se mueben 10% mas rapido ya no afecta a los guerris.
tangolmay elite -1 de distancia (de 5 a 4)
tangolmay/elite dispersión de ataque -0.03 (de 0.33 a 0.30)
tangolmay/elite la segunda flecha ya no es afectada por dactilera.
tangolmay/elite -10% de puntería (de 100% a 90%)
segundo proyectil de coro ahora tiene -50% puntería (de 100% a 50%)
se cambio la maravilla por la pucara.

canoa/elite:
se cambio el icono de mejora de elite.

tainos:
guasabara/elite -15 costos de oro (de 55 a 40)
se llevo la piragua al castillo en el árbol tecnológico. (solo es visible para los tainos)
se cambio la maravilla por la tulum.

errores solucionados:
dactilera ya no afecta al coracero/elite.
dactilera ahora afecta al tangolmay/elite.
se soluciono que el tangolmay de elite se bajaba la velocidad de movimiento en -0.5 (tangolmay +0.5)
arm. placa caball. ya no afecta al guasabara/elite.
Arm. laminas caball. ya no afecta al guasabara/elite.
Cota malla caball. ya no afecta al guasabara/elite.
la bonificación de equipo japonés ya afecta a la galera/guerra/galeon de la tecnología única Rotterdam de los holandeses.
se vuelve a mostrar en el árbol tecnológico carenado y dique seco en el muelle.
carpintería naval vuelve a ser visible en el árbol tecnológico.
se soluciono el error que todas las civ podían crear el pesquero holandes.
las nieves y fuego de daño de los edificios andinos ahora se muentran correctamente.
todos los edificios andinos fueron mejorados graficamente.

otros:
se agrego el arquero ratan, arambai, elefante balista, recluta con karambit y guerillero imeperial al juego (disponible en el editor de scenario)
ahora el bonus de casas admiten 10 de población de los incas funciona con las nuevas casas agregadas.
se arreglaron los gráficos del campamento minero.
mameluco no fue remplazado.

se añadió 4 objetos nuevos para el editor de scenario:
muñeco 1: (para todas las civ) (en otros)
pozo de agua: (para gaia) (en otros)
cajones: para todas las civ. (en edificios)
muñeco 2: para gaia. (en otros)
cajones 2: para todas las civ. (en edificios)

Pembaruan: 20 Jul 2019 @ 12:16pm

1.3
(14.450)

Dutch:
Cuirassier -10 seconds of creation (from 27 to 20)
Elite Cuirassier -15 seconds of creation (from 27 to 12)
Elite Cuirassier +1 line of vision (from 5 to 6)
Maximilian armor upgrade -5 seconds time (from 45 to 40)
Rotterdam upgrade -20 seconds time (from 60 to 40)

Taino:
Guasabara +2 vs eagles
Guasabara -10 seconds of creation (from 30 to 20)
Guasabara decreased the bonus against siege by -3 (from 7 to 4)
Elite Guasabara -13 seconds of creation (from 28 to 15)
Guasabara elite +3 vs eagles
Elite Guasabara the bonus against siege was decreased by -3 (from 12 to 9)
Maniti -150 of food (from 750 to 600)

Araucans:
Weichafe -10 seconds of creation (from 30 to 20)
Weichafe elite -13 seconds of creation (from 30 to 17)
Weichafe elite -1 line of sight (from 8 to 7)
Elite Weichafe upgrade -160 food (from 1260 to 1100)
It is added to the Kollellaullin technology that spearman/pixeman/halberdier the spear-type category is eliminated.
Tactics Lemucaguin upgrade -30 seconds (from 70 to 40)
No longer receive free champion.


Diaguita:
Tangolmay/elite -15 of wood cost (from 50 to 35)
Tangolmay/elite -10 gold cost (from 50 to 40)
Tangolmay elite -1 second creation (from 16 to 15)
Elite Tangolmay +0.05 speed (from 1.1 to 1.15)
Receive Dactilera.
Underground warehouses technology -5 seconds (from 45 to 40)
Chorus technology -200 of food (from 800 to 600)
Chorus technology -150 gold (from 700 to 550)
Chorus technology -25 seconds (from 60 to 40)

Canoa:
Increases the base attack by +5 (from 20 to 25)
Increases the bonus vs buildings by +25 (from 150 to 175)
Dispersion attack decreases by -0.1 (from 0 to 0.1)
The aim was decreased by -50% (from 100% to 50%)
Increases resistance points by +5 (from 125 to 130)
The cost of gold is reduced by -40 (from 200 to 160)


Elite Canoa
:Increases the base attack by +5 (from 30 to 35)
Increases the bonus vs buildings by +15 (from 250 to 265)
Dispersion attack decreases by -0.1 (from 0 to 0.1)
Accuracy decreased by -50% (from 100% to 50%)
HP are increased by +10 (from 150 to 160)
The cost of gold is reduced by -40 (from 200 to 160)
Elite Canoa upgrade time is decreased by -80 seconds (from 120 to 40)
Elite Canoa upgrade decreases gold by -600 (from 1200 to 600)

Fixed bugs:
TACTICES LEMUCAGUIN did not affect the onager was solved.
Tainos could create farms without needing a mill.
The technological tree you could not create the fishing boat (but you could create it in the game).
Team bonus of the Araucans did not work correctly.
Taino bonus of villagers working + 3% faster is affected by the "farmer" villager of the paddy field.
The graphics of the dead king for the Araucans/Diaguitas/Tainos have the graphics of the meso americans kings.
3 of attack that adds in the age of the castles to the eagle explorer did not affect to the Araucans/Diaguitas/Tainos.
Taino bonus of villagers working + 3% no longer affects the wonder.
Taino monk died he happened to have the European monk.
Dutch monk have the graphics of the American king of the south.
se arreglo los graficos del taller comercial de los americanos del sur.

Pembaruan: 17 Jun 2019 @ 4:40pm

1.2b
(14.417)

tainos:
ahora la piragua se crea con la tecla que se creaba los brulotes.

otros:
se soluciono el error que todos los pesqueros podian transportar 30 de comida.

Pembaruan: 16 Jun 2019 @ 9:31am

1.2a
(14.415)

Taino's fishing ship now can carry 30 food.
Taino's can't make feudal fire ships.

Pembaruan: 13 Jun 2019 @ 9:33pm

1.2
(14.410)

New graphics
Decorative houses for the campaigns
Balance Improvements
Diaguita

Tangolmay +2 vs infantry.
Tangolmay (Elite) +3 vs infantry .
Tangolmay and Elite Tangolmay change bonus attack from unique units to infantry.
Elite Tangolmay decrease cost from 1100f to 650f and 675g to 375g (650 food - 375 gold)
Earth Shelter decrease cost from 350f to 200f and 250w to 150w (200 food - 150 wood)

Tainos
Get Two-Handed Swordsman.
Guasabara increase HP points +35 (60 to 95)
Guasabara increases the creation time by +8 (from 22 to 30)
Elite Guasabara increases the creation time by +8 (from 20 to 28)
Elite Guasabara increase HP points from +40 (65 to 105)
Elite Guasabara increase melee armor +1 (from 0 to 1)
Guasabara (Elite) increase the creation time. (20 to 28)
Guasabara (Elite) +1 attack (11 to 12)
Guasabara (Elite) increase +1 LV (from 5 to 6)
Guasabara/Elite decrease pierce armor -1 (from 3 to 2)
Guasabara/Élite lose bonus against eagle warrior.
Guasabara/Élite cost increase from 35f to 65f (65 food - 55 gold)

Fixed bugs
Trade workshop available
The garrison flags of the castles of the South Americans were corrected.
The garrison flags of the urban centers of the South Americans were corrected.

Pembaruan: 5 Jun 2019 @ 9:06am

1.1
(14.380)

New graphics
Trade Workshop set of sur americand

Balance Improvements

Diaguita
Tangolmay (Elite) decreased speed -0.1 (from 1.2 to 1.1)
Tangolmay -1 against unique units (from 3 to 2)
Tangolmay Elite -2 against unique units (from 6 to 4)

Dutch.
Arquebusier decreased speed attack -0.20 (from 3.25 to 3.45)

Araucans.
(Elite) Weichafe +1 vs camel (from 6 to 7)
Get ring archer armor.
Get brace.r


Taino
Get halberdiers.
Get gold shaft mining.
Get two man saw.
Get crop rotation.
"Guaribo" change to "Poison Arrow" (Archery range units +1 attack)
Guasaraba lose eagle warrior armor.
Elite Guasaraba -1 attack (from 11 to 10)
Fixed bugs
Araucans fix create bombard cannon.

Pembaruan: 26 Feb 2019 @ 11:06am

1.0
(14.350)
Balance Improvements

Diaguita:
Earth shelter cost decreased from 500f 500w to 350f 250w
(Elite) Tangolmay -1 attack vs unique units (from 7 to 6)
Elite Tangolmay -1 melee armor (from 1 to 0)
Chorus don't work anymore for archers line
Ballistic free (requires university) change to archers line moves 10% faster
Lose Hand Cannoneer
Lose Two-Man Saw
Get Fortified Walls
Get Architecture
Get Plate Mail armor
Team bonus change to towers +2 vs infantry
Eagle warrior discounts change to Barrack technologies are 50% cheaper


Dutch:
(Elite) Cuirassier -1 attack vs archers (from 4 to 3)
Cuirassier +5g (from 75 to 80)
Lose Parthian Tactics
Lose Elite Skirmisher
Arquebusier -1 range (from 8 to 7)
Arquebusier +3 attack (from 17 to 20)
Arquebusier +1 melee armor (from 1 to 2)
Arquebusier -1 pierce armor (from 1 to 0)
Arquebusier decreased accuracy -5% (from 75% to 70%)
Arquebusier disabled "unique unit armor"
Arquebusier lose infantry extra bonus (from 3 to 0)
Fishing ship decreased speed -5% (from 25% to 20%)
Fluyt change to Maximilian armour (Infantry receives 1/1 armor)
Maximilian armour cost 250f 150g
Rotterdam now works properly.

Araucans:
(Elite) Weichafe -1/-1 armor (from 2/2 to 1/1)
Elite Weichafe +1 attack (from 9 to 10)
(Elite) Weichafe +3 vs camel (from 3 to 6)
Get plate barding armor
Get banking
Lose ring archer armor
Lose Bombard Cannon
Siege Towers +5 carry capacity
Military buildings cost decreased -10% (from 35% to 25%)

Taino:
Lose galleon free.
Monasteries works -5% (from 40% to 35%)
Piragua -1 attack (from 17 to 16)
Piragua -5 HP (from 75 to 70)
Villagers works decreased -4% (from 7% to 3%)

General:
Canoa available in imperial age.

Fixed bugs:
Elite canoa upgrade now cost correctly: 900f 1200g
Husbandry upgrade works fine for the dutch