Arma 3
Escape | Chernarus 2035 [WIP]
Viser 1–10 av 57 bidrag
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Oppdatering: 12. sep. 2020 @ 7.30

- Simple re-upload of the mission files attempting to fix 'A3_Character_f.pbo' and other dependency issues.

Oppdatering: 23. juli 2020 @ 19.55

- Fixed items missing from gear shop and (re) de-activated second Scav spawn waves in every raid

Oppdatering: 31. mai 2020 @ 19.27

- Implemented potential fix for 2nd wave AI not despawning properly on death/extraction

Oppdatering: 8. apr. 2020 @ 8.22

- Fixed bug with purchasing shotgun ammo from trader

Oppdatering: 18. mars 2020 @ 18.11

- Forced AI to use flashlights at night (thanks Philageteen)

Oppdatering: 13. mars 2020 @ 20.51

- Added compatibility for custom 416s, M4s and Glocks

Oppdatering: 31. jan. 2020 @ 7.10

- Added 'Clear Inventory' option to PC in the safehouse
- Added a surprise to the safehouse for the curious ;D

Oppdatering: 25. jan. 2020 @ 14.39

- Added various uniforms from RHS and Military Gear Pack
- Added several Altyn variants from the Russian Helmets Project, more to come soon

Oppdatering: 23. jan. 2020 @ 0.18

- Added Escape from Tarkov Headgear and M4A1 CQBR to trader pools

Oppdatering: 20. jan. 2020 @ 9.03

- Added compatability for Escape from Tarkov Vests (Trader pool) and re-adjusted some prices