Arma 3
Escape | Chernarus 2035 [WIP]
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Actualización: 12 SEP 2020 a las 7:30 a. m.

- Simple re-upload of the mission files attempting to fix 'A3_Character_f.pbo' and other dependency issues.

Actualización: 23 JUL 2020 a las 7:55 p. m.

- Fixed items missing from gear shop and (re) de-activated second Scav spawn waves in every raid

Actualización: 31 MAY 2020 a las 7:27 p. m.

- Implemented potential fix for 2nd wave AI not despawning properly on death/extraction

Actualización: 8 ABR 2020 a las 8:22 a. m.

- Fixed bug with purchasing shotgun ammo from trader

Actualización: 18 MAR 2020 a las 6:11 p. m.

- Forced AI to use flashlights at night (thanks Philageteen)

Actualización: 13 MAR 2020 a las 8:51 p. m.

- Added compatibility for custom 416s, M4s and Glocks

Actualización: 31 ENE 2020 a las 7:10 a. m.

- Added 'Clear Inventory' option to PC in the safehouse
- Added a surprise to the safehouse for the curious ;D

Actualización: 25 ENE 2020 a las 2:39 p. m.

- Added various uniforms from RHS and Military Gear Pack
- Added several Altyn variants from the Russian Helmets Project, more to come soon

Actualización: 23 ENE 2020 a las 12:18 a. m.

- Added Escape from Tarkov Headgear and M4A1 CQBR to trader pools

Actualización: 20 ENE 2020 a las 9:03 a. m.

- Added compatability for Escape from Tarkov Vests (Trader pool) and re-adjusted some prices