Natural Selection 2

Natural Selection 2

ns2_grendel
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Update: Aug 23, 2015 @ 11:49am

Update: Aug 23, 2015 @ 11:32am

Update: Nov 30, 2013 @ 7:31am

This is the first release of ns2_grendel since I, Flaterectomy, took over from ObliviousSight after he handed the project to me.

CHANGELOG (30th of November 2013)
o Intitial detail test of Sub-Net Systems (marine start), including the first rough version of a custom porthole prop by Howser
o Replaced white lighting with a blue/green colour scheme for now
o Replaced the corridor between Reclaimation and Integrity Modelling with a vent
o Added vents between Desalination (alien start) and Capacitors, between Sysmic Graphing and Sensory Node, and between Mineral Harvesting and Nano-Fluid Transit
o Placed a variation of crates all throughout the map for basic floor cover

Update: Jul 1, 2013 @ 1:16pm

Build 3:
-Fixed an issue between Sub- Net Systems and Survey Control with A.I.

Update: Jul 1, 2013 @ 12:11pm

Build 2:
-Fixed an issue outside Sub-Net Systems with A.I. units being unable to reach Heat Exchange.

Update: Jul 1, 2013 @ 5:18am

Build 1: Initial Greybox release.